Foundation

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Summary

Setting to redefine the city-building genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities.

The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with classic city-building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation.

Grow your untapped land into a great sprawling kingdom as you appease different factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive titles such as Crusader Kings II and Europa Universalis IV.


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Foundation Reviews & Ratings

100
Review by Polygon
August 8, 2019

Foundation was in early access for a long spell, and is still being updated. It demonstrates a smattering of annoying user interface quirks, including an over-reliance on multiple mini-windows and weird English syntax. But its main charm is that it provides a peaceful, relaxing world where challenge exists, but isn’t paramount. It is (and I say this without irony or malice) a safe place.

Game Information
Release Date February 1, 2019
Publisher Polymorph Games
Game Modes Single player
Player Perspectives Bird view / Isometric
Genres Simulator, Strategy, Indie
Themes Business, Non-fiction, Sandbox
Platforms PC (Microsoft Windows)