Summary

Claptrap's New Robot Revolution is DLC for Borderlands.


Borderlands: Claptrap's New Robot Revolution Activation Instructions

Borderlands: Claptrap's New Robot Revolution Reviews & Ratings

60
Review by CriticNamedZack [user]
August 30, 2019

Story: Serving as the conclusion to Borderlands 1, Robot Revolution is an amusing story of the Claptrap Units rebel against their formerStory: Serving as the conclusion to Borderlands 1, Robot Revolution is an amusing story of the Claptrap Units rebel against their former masters and it's up to you and the Hyperion corporation to crush them. I can't say it's easy to take this story very seriously just because of the nature of the Claptrap units, however it does give you some laughs. Probably on the weaker side of the stories in this game though.Gameplay: While I think General Knox had some of the highlights of creativity and a sense of completeness with the way the gameplay was set up, Revolution does feel underwheming in comparison. Revolution does give us the area of Tartarus Station to explore this time around with a fair amount to do that took me around 5 hours to do everything, which is a little bit short. Enemy types are more or less the same as before, but you can see them being controlled by the Claptraps and you do get to fight Claptraps with different "skills", and to be honest it's cute. You will also see a lot of old faces with a few new ones added as well. There is also some nice rewards to be had as well from this DLC as well. However, this does feel like a downgrade compared to General Knoxx if you compare the rewards and endgame to that game with new gear and a raid boss. Revolution doesn't have any endgame content or any new rewards to obtain that we haven't seen before. Once again the scenery is desert in the areas and no fast travel once again. The map isn't as long as some previous DLC maps fortunately so getting around on foot isn't completely a drag.Sound and Music: Sound effects are solid as usual. The Claptraps dialogue steals the show for me as having them revolt and give speeches of freedom was hilarious to listen to. the other bits of dialogue from other characters is quite good too with the humor being quite good. Sadly no new music, just more old stuff.Performance and Graphics: Ran well for the most part, but had the most issues with slowdown in this DLC for whatever reason. Nothing drastic to ruin it though. Graphically the game still looks great and some of the new areas are really nice to look at with the propaganda graffiti being quite clever.Verdict: Claptrap's New Robot Revolution isn't a bad DLC at all. It has it's charm and does have it's pluses in playing through it. The problem is compared to General Knoxx, it feels like a downgrade to what we got. If it had the endgame and maybe the rewards, it might have been a decent DLC. Not bad, not great.Story: 6/10Gameplay: 6.5/10Sound and Music: 7.5/10Performance and Graphics: 8/10Borderlands: Claptrap's New Robot Revolution 6.8/10

80
Review by Aberzanzorax [user]
March 2, 2014

I'm surprised at the lowish score that this DLC has received. (I do believe in my 8 rating, though, I"m not "balancing out for lowerI'm surprised at the lowish score that this DLC has received. (I do believe in my 8 rating, though, I"m not "balancing out for lower ratings").I consider this the best of the 4 DLC for Borderlands 1. Fun, interesting quests, a good story, satisfying battles, good rewards, etc. This DLC feels like an extension of the core game, whereas each of the other 3 feel somehow different. The primary reason I gave the core game a 10 and this only an 8 is because of a very confusing map and because, like the rest of the DLC, it doesn't incorporate the teleport system to easily move from one area to another.Definitely worth the purchase if you enjoy the core game.

60
Review by xZippy [user]
December 2, 2012

The entertaining magic of Borderlands starts to dry out here. It's still enjoyable, but it doesn't have the quality that the Dr. Ned andThe entertaining magic of Borderlands starts to dry out here. It's still enjoyable, but it doesn't have the quality that the Dr. Ned and General Knoxx DLC's have. It's interesting to see the Claptraps finally taking a stand and turning the tables, but other than that, this DLC is much like an opened soda that sat outside too long; the taste is still there, but the perfect cold temperature and extra fizz isn't.

80
Review by Brumbek [user]
October 6, 2012

Claptrap ends the Borderlands saga on a high note, offering even more quirky, crazy questing in creative environments. Not as lengthy asClaptrap ends the Borderlands saga on a high note, offering even more quirky, crazy questing in creative environments. Not as lengthy as Knoxx, Claptrap is more creatively diverse, unafraid to deliver wacky fun. The collectible achievements require hours of fighting the final boss, which is either annoying or fun depending on your perspective (fun for me). The ending quest is like a trip down memory lane, bringing the entire Borderlands experience back to the start (literally) in a very clever and strangely poignant way. The lack of fast travel (like all the DLCs) knocks the score to an 8. Still, Claptrap is good times and a great final step toward Borderlands 2.

70
Review by LevelsAndGear [user]
May 10, 2012

Not as well written as Knoxx, but still a decent and solid DLC to wrap up Borderlands 1. The gameplay is a bit repetitive, and the quests seemNot as well written as Knoxx, but still a decent and solid DLC to wrap up Borderlands 1. The gameplay is a bit repetitive, and the quests seem to lack cohesion and point (especially the side quests) but still enjoyable.

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Game Information
Release Date September 28, 2010
Publisher Gearbox Software, 2K Games
Game Modes Single player, Multiplayer, Co-operative
Player Perspectives First person
Genres Shooter, Role-playing (RPG)
Themes Action, Science fiction
Platforms PC (Microsoft Windows), PlayStation 3, Xbox 360