Summary
This is a fantasy RPG.
At the beginning of your epic adventure, a mercenary task takes you to the far north - but you're also following up a mysterious lead at the same time - the first clue you've been given since Kyra's disappearance. You get a shock during a meeting with the delegates of a dark Brotherhood - your sister's kidnappers are indeed after your family's relict. Whether there's any truth in your family being chosen ones or not, the others obviously believe it - and if you ever want to see Kyra alive again, you'll have to act swiftly...
Storyline
At the beginning of your epic adventure, a mercenary mission takes you to the far north - but you’re also following up a mysterious lead at the same time – the first clue you’ve been given since Kyra’s disappearance. You're shocked during a meeting with the delegates of a dark Brotherhood - your sister’s kidnappers are indeed after your family’s relic. Whether there’s any truth in your family being the chosen ones or not, the others obviously believe it - and if you ever want to see Kyra again, you’ll have to act swiftly. You are the only person able to unlock the secrets of a dead god's tomb, and all the forces in the land want your help to seize its power.
Two Worlds Activation Instructions
Release Date | May 9, 2007 |
Publisher | TopWare Interactive, SouthPeak Interactive, Reality Pump |
Content Rated | M (Mature) |
Game Modes | Single player, Multiplayer |
Player Perspectives | Third person |
Genres | Role-playing (RPG) |
Themes | Action, Fantasy |
Platforms | PC (Microsoft Windows), Xbox 360 |