Soul Hackers 2 takes place in the 21st Century and is set during a war between the Yagaratsu and the Phantom Society, two opposing factions of Devil Summoners. The story follows two supernatural "Aion" beings named Ringo and Figue, who descend into the human world from their birthplace in the data stream of information, in order to avert a cataclysmic event that they predict will doom humanity
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Soul Hackers 2 Reviews & Ratings
Solid JRPG with a motivating combat system, a strong soundtrack and an interesting, albeit bumpy, story. Dungeon and side mission designs, on the other hand, do not win a flower pot.
Soul Hackers 2 delivers a dry and essential experience for Megami Tensei fans in an old-fashioned dungeon crawler that doesn't dare to risk something new. In its caution it proves to be a good game for those who can't sleep waiting for the next Persona, but those who know Atlus' demons inside out won't find anything truly innovative.
Soul Hackers 2 follows the tried recipe of Atlus’ recent games. By borrowing all the ingredients from the previous productions without ever really trying to innovate, one is unfortunately forced to compare it to other titles of the genre that are far better. Despite this, it has some undeniable qualities, an extremely rich lore and a really pleasant gameplay – it will undoubtedly satisfy the J-RPG fan or anyone who has never played any of the studio’s previous games.
A disservice to the original Soul Hackers mythology, Ringo and Figue's adventure to avert the end of the world feels all too predictable and lacks the risk-taking of other Shin Megami Tensei titles.
Some of the best turn-based combat around mixed with a surprising amount of customization makes Soul Hackers 2 another engrossing winner courtesy of Atlus.
|Release Date||January 1, 1970|
|Game Modes||Single player|
|Player Perspectives||First person, Third person|
|Platforms||PC (Microsoft Windows)|