For centuries, mankind has traveled the land to raid dungeons for riches and glory. This is not their story. You are Skully, an enchanted skeleton, living in the deepest part of the dungeon. You awaken to the terrible sound of the alarm bell, letting you know that intruders have been seen within the dungeon.
Joined by your helpful bat companion Imber and armed with magic, you exit into the sewers of the dungeon, sword in hand, to begin your hunt. Why are they here? No intruders can be left alive to tell of this place.