Frankenstein Master of Death

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Summary

Victor Frankenstein, an old friend and a brilliant scientist has managed to resurrect the dead! However the border between life and death is fragile and Victor has learned the hard way that this balance should not be tempered with...


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Frankenstein Master of Death Reviews & Ratings

70
Review by CaKeS [user]
December 24, 2015

Probably one of the best point & click hidden object adventure games I've ever played, but then again it doesn't take much to be better thanProbably one of the best point & click hidden object adventure games I've ever played, but then again it doesn't take much to be better than the usual title of said genre. The design is this games overarching strong-point, like all games of this type nowadays, you are basically always searching for a new key to open the next spot, which will help you progress through the next and so on. But the design is impeccable in that the game recalls old items from the beginning of the game, even at the end. You have to reuse tools and objects you found a long time ago, and also use new tools on old objects you discovered a long time ago, which does mean some back-tracking but it's not that much of a problem, and really ties the entire game together and makes it feel solid.Hunting down keys nonstop basically makes Frankenstein: MoD a huge fetch-quest, which isn't a good thing. But how else can you design this sort of game without it consisting of SOME back-tracking? So I don't knock the game that much for that. Also it's worth mentioning how beautiful the game is, the animation snippets you get and the transitions from painted world to 3D world are well done and add a lot of beautification to an otherwise dull game (most hidden objects are all picture-based, meaning most of it's not 3D modelled).Frankenstein: MoD stands out from other hidden object games because of how fluid the gameplay is, the hint system is very well done, the puzzles are a bit easy but creative, and the variety of mini-game style and hidden object screens is very well done and the game makes sure it doesn't overload the player with too many mundane tasks. The story is obviously nothing too unique, because it is the traditional Frankenstein story, but with a few small dark tweaks, but basically the same idea. The characters are ripped straight from Frankenstein as well but they do have different personalities when compared to their classic counterparts.The voice acting is below par, but only in the non-cutscene dialogue sequences. Inside cutscenes the characters have better voice acting funny enough, though even out of them it's not THAT bad, just a bit choppy and some of Igor's lines almost sounded sarcastic when they were supposed to be serious. I love how the game removes items from your inventory when you're officially done using it, like for example I got a crowbar at the beginning of the game and opened things up with it throughout the entire game to the very last 20 minutes, but the last time I needed to use it it left my inventory afterwards. This created a cool sense of progression as by the time I got down to the final task in the entire game, I only had one item in my inventory, it almost made it more dramatic and intense.I only have a couple complaints about Frankenstein: MoD. The first one is the fact that some parts of the game are incredibly specific, but mind you it only happens like three times; most of the time it's pretty easy to see where to progress (I played in Hard Difficulty, if that means anything? Not sure what Easy did but Hard was easy enough). But these few spots had things that were way too specific and basically required the use of a hint, and if you're trying to do a hint-less run, you would probably need prior knowledge of the game. My second and final complaint is a tiny picky problem I have with the end of the game: you start to pop Steam achievements for, say, never skipping an I-Spy mini-game right after the last one is completed, but the game isn't necessarily completed. So as long as you don't check the achievements it probably wouldn't be a problem but I popped it, looked at it's description, and saw that I completed my final I-Spy mission thus basically telling me the game only had a few minutes left. I don't know, it was just a weird way to end the game, knowing exactly that this is the end.But aside from those small problems Frankenstein: MoD was a pretty good game. The reason I only gave it a 7/10 after saying all these positives about it is because of how mundane the actual gameplay can be. It really is just a huge fest quest hidden under easy puzzles and pretty art. But it did manage to hold my attention for a good 2.5 hours, which is rare nowadays, so there must be something about it that most games don't have.7.4/10

70
Review by Games.cz
April 23, 2015

Like Frankenstein had "his mistakes," the game that is telling the story of an artificial creation can't avoid them either. It is neither pure adventure, nor a logical brain teaser. Sometimes it seems too easy, sometimes confusing, but thanks to the charm and entertainment it will eventually get to you.

Game Information
Release Date January 26, 2015
Publisher JetDogs Studios, Fineway Studios
Game Modes Single player
Player Perspectives First person
Genres Point-and-click, Puzzle, Adventure, Indie
Platforms Linux, PC (Microsoft Windows), Mac, iOS, Wii U