Egypt Old Kingdom

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Summary

Egypt Old Kingdom is a turn-based strategy, built on the history of the I-VIII dynasties of Ancient Egypt. Take on the role of tjati - the royal viziers, governing the state on behalf of the great pharaohs. Manage resources, assign workers, found new districts, build temples and palaces and discover the amazing history of Ancient Egypt. Become a witness on more than a hundred historical events that occurred from 3150 to 2150 BC. Develop early state on the banks of the Nile to the Greatest Civilization, which created the Wonder of the Ancient World, survived to this day.


Egypt Old Kingdom Activation Instructions

Egypt Old Kingdom Reviews & Ratings

70
Review by iseeall [user]
March 21, 2021

A city/empire builder game about ancient Egypt which is, while educational, not much fun.Good:- the core system with management of food,A city/empire builder game about ancient Egypt which is, while educational, not much fun.Good:- the core system with management of food, materials and other resources, balancing types of buildings is fine- in general, the idea of first managing a single city and then expanding to the whole kingdom is interesting- there is tons of historical material. If you're into history, it's absolutely amazing. Many of the game events have encyclopedia-type descriptions- gfx and music are well doneSo-so:- story events constantly disrupt your play, forcing sudden changes, introducing timers etc. Out of the blue you find yourself lacking some materials with no way to solve this. The desire of the game to match history takes away much of the control. Though you can turn this off in the settings for your game at start- there is no real combat (it's greatly simplified and happens completely on the strategic map), so it's all about the economy. Pretty much 50% of the turns have no orders to give. There is simply too little stuff going on most of the time - but then you are bombarded with story events which have a high degree of randomness in them- the whole mechanic of appeasing gods for bonuses (which expire after a few turns) gets tiring and feels meaningless. The bonuses are just too weak- the whole religion thing becomes quite annoyingBad:- the game has not much replay value, despite the many options at game start. After you've seen the myriads of story-related events you'd probably get so fed up reading (or skipping) all this that you'd never want to try it again. As a result, it doesn't even feel like a strategy game but like some kind of a simulation to learn history or whatever. Just for comparison, Civilization series never feels like that, and it's tons more fun to playOverall, it's a rather boring yet very historically accurate simulation of Ancient Egypt. I gues you should play it only if you're specifically interested in Egypt. But not if you're just a fan of Civ- or Sim City-like games. I actually wonder why this game was made in the first place - the managers should have questioned if the audience for this topic is big enough to justify a commercial project with this level of production quality. In any case, for that small audience this game is good.

Game Information
Release Date May 24, 2018
Publisher Clarus Victoria
Game Modes Single player
Player Perspectives Bird view / Isometric
Genres Simulator, Strategy, Turn-based strategy (TBS), Indie
Themes Historical, Educational
Platforms Linux, PC (Microsoft Windows), Mac, Android, iOS