Resumo
Shadwen é um verdadeiro jogo furtivo onde a única regra é permanecer invisível. Fique escondido - ou os guardas impiedosos matá-lo-ão à vista!
Shadwen, um assassino em busca de matar o rei, tem um encontro casual com uma menina órfã chamada Lily. Shadwen leva Lily com ela na perigosa viagem. Quando os guardas se aproximam, Shadwen deve tomar medidas mesmo à frente dos olhos de Lily. Irá ela deixar a criança testemunhar crime e assassinato, ou irá ela proteger a inocência de Lily?
Matar ou não matar - essa é a questão.
Shadwen Instruções de ativação
Shadwen Análises e Classificações
I loved the ideas behind Shadwen, on paper. Unfortunately in practice they don't work. The default pause state and rewind feature serves toI loved the ideas behind Shadwen, on paper. Unfortunately in practice they don't work. The default pause state and rewind feature serves to remove the tension that makes stealth games enjoyable, and it destroys world building narrative. I had thought the orphan would give strong motivation for a pacifist style of play, but the reality is it turns the game into one long tedious escort mission.The game doesn't work, even before we get to the broken mechanics. The AI is one of the worst I have ever experienced. The world and level design is absurd, with trees growing indoors, wooden platforms sprinkled around randomly. It feels extremely contrived and gamey. The crafting system is mostly pointless, existing only to justify looting. The limited abilities of your character is frustrating, everything is reliant on this absurd grappling hook on a bungee. You can jump around like spiderman but you can't simply throw an object.Credit to the developers for trying to do something original, but sadly it simply doesn't come together into an enjoyable game.
After the failure of Trine 3 Frozenbyte was in urgent need for a new hit but Shadwen with its clumsy flirtation with stealth and obsolete technologies clearly can’t claim the status.
I was sad when I saw other reviewers scores. I think Shadwen is a nice little game with stealth elements. You just have to play it Game of Thrones style: kill everything that is in your way, not everybody.
Shadwen attempts to mesh the genres of stealth-action and puzzle games in order to create a unique experience in an original medieval world, but its time-control mechanics have little purpose other than to conceal the broken AI and the tedious gameplay.
In theory Shadwen sounds interesting. But in reality this expedition into stealth-action from the makers of Trine suffers from problems within AI, controls and the general flow of the game.
Data de lançamento | 17 de maio de 2016 |
Editor | Frozenbyte |
Conteúdo Classificado | M (Mature) |
Modos de jogo | Jogador único |
Perspectivas do jogador | Terceira pessoa |
Géneros | Aventura, Plataforma |
Temas | Ação, Histórico, Furtivo |
Plataformas | Linux, PC (Microsoft Windows), Mac, PlayStation 4 |