Ori and the Will of the Wisps

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Sumário

O pequeno espírito Ori não é um estranho em perigo, mas quando um vôo fatídico coloca a coruja Ku em perigo, será preciso mais do que bravura para reunir uma família, curar uma terra quebrada e descobrir o verdadeiro destino de Ori. Dos criadores do aclamado aplainador de ação Ori e da Floresta Cega vem a sequela altamente antecipada. Embarque em uma nova aventura em um vasto mundo cheio de novos amigos e inimigos que ganham vida em obras de arte deslumbrantes e pintadas a mão. Com uma partitura original totalmente orquestrada, Ori and the Will of the Wisps continua a tradição dos Estúdios da Lua de acção de plataforma bem trabalhada e de contar histórias profundamente emotivas.


Ori and the Will of the Wisps Instruções de ativação

Ori and the Will of the Wisps Análises e Classificações

100
Review by elihoughton [user]
13 de abril de 2022

I loved this game even more than the first. What a great series. Fun platforming action. Good puzzles. Beautiful graphics. Loved every minute of it.

100
Review by aandrade81 [user]
13 de novembro de 2021

Esse jogo é uma joia lapidada em forma de metroidvania, eu nunca pensei que um dia fosse gostar tanto de um jogo de plataforma... ele é magnífico

100
Review by Phuz [user]
23 de outubro de 2021

This game has gorgeous colours. The colour scheme reminded me a bit of Tales of Berseria and the controls are tight and fluid but it's justThis game has gorgeous colours. The colour scheme reminded me a bit of Tales of Berseria and the controls are tight and fluid but it's just boring. If I'm not remotely interested in playing then the controls and graphics don't mean ****I'm not a huge fan of Metroidvania's but I did really enjoy Luna Nights and I liked Rabi Ribi. I just find this game dull.The sound is totally forgettable, the story was, we got blown away and separated, the graphics were clumsy. You couldn't see things you needed to see, quite often in fact. It just has no charm. If someone put a beef steak and a beef flavour crisp in front of you, you'd pck the steak everytime. Well my games collection has plenty of steak in it and doesn't need this snack.

90
Review by TitaniumDragon [user]
9 de outubro de 2021

Ori and the Will of the Wisps is a beautiful 2D Metroidvania. A direct sequel to Ori and the Blind Forest, it follows on from the plot of theOri and the Will of the Wisps is a beautiful 2D Metroidvania. A direct sequel to Ori and the Blind Forest, it follows on from the plot of the first game. In the introduction to the game, Ori and his little family help to raise Ku the owl. She is an adorable little thing, but has a bum wing and so has a hard time flying. Fortunately, you figure out that you can use one of her mom’s feathers (an item from the first game) on her wing as a sort of prosthesis, and she can fly after a fashion.Naturally, this cuteness can only last so long, and it isn’t long before Ori and Ku fly into a horrible storm over a nasty, shadowy forest. You get separated from Ku, and it is up to Ori to venture into this scary new world to rescue his friend/daughter.Visually, this game is pretty spectacular; it makes excellent use of light and dark, the enemies are menacing but have a certain glowy aesthetic appeal to them, while the various allied creatures are cute or cool looking. Everything in this game looks really good.On top of that, the game works quite well at pulling at your heartstrings. Not only are characters emotive, with Ori holding and hugging Ku, and sometimes getting hugs back, but the world has problems and the game does a good job of making you want to protect the people in it from them. The darkness is forboding, and bad things are happening to good people who are helping you out – or just trying to survive.As such, the game does a really good job of making you feel bad for the characters, and while it doesn’t always hit, it generally does, even if it ends up making the game a bit predictable at times. Still, these developments work well, and we do feel bad for various characters – even the villains at times, as we understand the origin of their dark feelings.If I had a quibble with the aesthetic half of the game, it is that the narrator is a bit of a weak point. The game probably would have been more powerful if it hadn’t had one, and while there IS a plot-related reason for their existence, I’m not sure that the payoff from it was ultimately worth the exposition.The gameplay, too, is really good. Ori’s movements are really fluid, and his command set is quite solid – you eventually gain the ability to double and triple jump, air dash, “bash” (launching yourself off of enemies or projectiles in mid-air, which will also send the enemy/projectile flying in the opposite direction, making it useful both offensively and for mobility), float (which isn’t actually that useful by the time you get it, but still appreciated), climb up walls and walljump, and generally get all the abilities you’d expect to. But what makes the game work well is that Ori’s movements are really smooth, and it feels good to control him – Ori is highly responsive to your commands, and easy to control and get to do what you want him to do.There are a number of interesting environments to go through, with a variety of mechanics; these include not only interesting platforming puzzles, but things like darkness that closes in around you and which requires you to dash from light to light, or icy areas that you need to thaw out by manipulating projectiles and getting them to the right location.There are even some very interesting timed segments, where you are trying to escape from some big horrible monster, or a catastrophe like an avalanche or flood, and have to keep moving as the environment disintegrates around you. These are really cool, and end up taking up the space of most of the boss fights in the game – they actively test your platforming skills, and are long enough to be exciting and present at least some challenge while short enough not to be obnoxiously long. This extends to some “spirit races” as well, where you race a ghostly spirit to some destination for a reward.Ori also does something else important – it actually has good pacing. Many Metroidvanias are a bit lame at the start of the game, but Ori manages to engage the audience with an unfamiliar landscape, excellent visuals while carrying around only a torch as a weapon, and getting the player some extra movement abilities early enough to avoid feeling stale.The game’s only real weakness is the combat, but it is a rather significant one. Ori’s own abilities are actually pretty cool – he has quite a variety of combat powers, and there’s even a “shard system” that allows you to modify them. The problem is, the game fails to make interesting use of them. Almost every enemy can be beaten with your basic attack, the few who can’t can be beaten with a hammer smash ability you buy, and… that’s about it. It doesn't help that the game is sparse on bosses as well, and the few that exist are pretty simple.Overall, Ori 2 is a very good game, and one well worth playing if you like Metroidvanias or enjoy the aesthetics of the promo videos.

90
Review by Unbiasedgamer23 [user]
23 de agosto de 2021

Very beautiful game that was treated with care and love. Playing this on my OLED TV was truly magnificent and I loved this game.

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Informações sobre o jogo
Data de lançamento 10 de março de 2020
Editor Xbox Game Studios, Moon Studios, iam8bit
Avaliação Total 89%
Conteúdo Classificado E (Everyone)
Modos de jogo Jogador único
Perspectivas do jogador Vista lateral
Géneros Aventura, Plataforma
Temas Ação, Fantasia
Plataformas PC (Microsoft Windows), Xbox One, Nintendo Switch, Xbox Series X|S