Hotline Miami

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Sumário

Atende o telefone, conduz até ao teu destino, põe a tua máscara, mata toda a gente. Hotline Miami é um jogo de tiroteio bidimensional de cima para baixo muito rápido nos anos 80 em Miami, onde você joga como um personagem sem nome, com o objetivo de acabar com todas as vidas com diferentes armas de combate corpo a corpo ou à distância enquanto usa uma máscara de animal. O jogador começa com uma máscara, mas máscaras diferentes, cada uma com um efeito único, são desbloqueadas à medida que o jogo avança.

A Hotline Miami possui um sistema de reinício de nível instantâneo que aumenta ainda mais o ritmo do jogo e permite que o jogador experimente rapidamente diferentes estratégias em cada mapa. Após cada missão, o desempenho do jogador é classificado e ele recebe uma pontuação, que pode desbloquear novas máscaras e armas, se a pontuação for suficientemente alta.


Hotline Miami Instruções de ativação

Hotline Miami Análises e Classificações

100
Review by Broyax [user]
2017-03-27

Encore une petite merde indé avec ses graphismes hideux, sa jouabilité bancale et son opportunisme néo-rétro pour appâter les rétronsEncore une petite merde indé avec ses graphismes hideux, sa jouabilité bancale et son opportunisme néo-rétro pour appâter les rétrons refoulés. C'est l'un des ambassadeurs -rien de nouveau ici- de la lutte des classes : d'un côté les méchantes multinationales impérialistes et leurs Triple A, de l'autre les sous-merdes indés écologogoles roulées sous les aisselles dans une étable. Trop rebelles que vous êtes à jouer -ou tenter de jouer pour suivre le troupeau gauchobobo- à un sous-produit qui pollue les yeux et les oreilles !

90
Review by matwanninger [user]
2015-06-13

While it being a good game, it was very difficult, to the point where I just ragequit. That's the game's point, though. A MUST HAVE! If youWhile it being a good game, it was very difficult, to the point where I just ragequit. That's the game's point, though. A MUST HAVE! If you don't want this game, you should at least try it before jumping to a conclusion that some guy on youtube said it was hard, so it's obviously hard. That's probably just that guy. At least try the game.

100
Review by coopert [user]
2015-03-24

Excellently executes everything it is trying to achieve. Delivering a frustratingly gory retro fun fest that kicks your ass over and overExcellently executes everything it is trying to achieve. Delivering a frustratingly gory retro fun fest that kicks your ass over and over again and still has you coming back for more.

80
Review by SirJoseph [user]
2014-11-02

OriginHotline Miami is one of many in a wave of indie games that has risen to new gaming heights thanks to vociferous support from itsOriginHotline Miami is one of many in a wave of indie games that has risen to new gaming heights thanks to vociferous support from its community and general all round brilliance. Unlike most indie games though, it had an art style befitting of the date and setting - 1989 - that just gelled perfectly with the in-game antics and of course, engrossing soundtrack. A 2D, top down, violent, shooter, head f***, Hotline was designed by just 2 people (Jonatan Söderström & Dennis Wedin) and has since spawned various merchandise including artworks, figurines, outfits, masks and in more recently, a DLC collaboration with PAYDAY2 and later this year, the sequel - Hotline Miami 2: Wrong Number, which I was lucky enough to play a level of it at EuroGamer, London.. there was some guy playing it before me, couldn't get past the level... heh heh hehGameplay & StoryThe beginning of each level is reason enough to believe how insane the game can be. You chose and don a mask of many - each with their own specific trait - e.g. my favourite, Don Juan, a horse head mask, has the ability to kill enemies by opening a door on them. Add to that, a rooster, owl, pig, mole, a load of other common variety animals! The significance? Hell if I know.. but 3 of the masks are worn by some random people who occasionally show up in your apartment and indulge in random conversation - from explanations, accusations and plain and simple hostility. After each level, you retreat to your apartment where you await a phone-call telling you something along the lines of 'I need some laundry picked up' or 'kids kicked a football through my window' - code for drugs and murder usually.Using a standard Xbox controller, Hotline has a fairly tough initiation into the game. One analogue stick to move, the other circling your character for aiming, triggers for shooting & throwing discarded weaponry, bumpers for scouting the map along with various other standard buttons to finish kills and grab goods. What makes it so addictive? the rush, the speed of the levels - risk and rash decisions are met with rewards - paraphrasing from the loading screen advice - the more you rack up multi-kills and get creative with your exterminations, the more points you get - which in turn applies to your grade at the end of each level (an A+, F- basis). I tend to go back and try and improve my scores afterwards, to unlock more masks, secrets etc, but also to find and use more weapons - Pipes, knives, shotguns and machine-guns are commonplace, but as you delve deeper into the murky underbelly of Miami, you'll encounter rifles, pool cues, katanas and drills.. What are you fighting? The Ruskies of course! all wielding a variety of different objects designed to take you out in one, along with a battalion of guard dogs that patrol the hallways.SoundtrackThe 23 music tracks alone take over a whopping hour and a half of your head-bobbing, shoulder jiving pleasure. From several different artists, Sun Araw, M|O|O|N, Perturbator, Jasper Byrne, Scattle, Elliott Berlin, Eirik Suhrke, CoConuts, El Huervo & Shelby Cinca - some of which, career's took off after the success of HM and have returned for a second offering in the games sequel. But what is that makes the soundtrack stand out so much? Matched only by the brutal nature of the game itself, the drum loops, bass lines and other miscellaneous funk provide an extremely satisfying mood for caving in Russian Mafia skull. It manages to get the blood pumping and fuel your desire for bloodshed - virtually that is :p. Upon listening only, it may seem like a repetitive throwback to the late 80s with it's techno beats, however it is the accompaniment with this game that makes it a perfect fit.OverallIt will put off most people with its combination of retro design/graphics and ultra-violence. Give it a chance however, you'll likely end up a cold, hard killer, fixated on spilling some red pixels. You don't need to be that skilled with a controller either, once you've got it down anyway. HM is often on sale too, around the £1.50 mark - so it's hardly gunna break the bank! You'll also find it on the Playstation store for PS3&4. The concept of the game is a simple one, but the way it is executed - colour, music, gameplay, - just makes for all round awesome fun. Waiting for no.2: Wrong Number

100
Review by ReubenIsAGod [user]
2012-12-10

INDIE GAME OF THE YEAR FTW, Great music soundtrack, Brilliantine gritty knife throwing game play, engading and interesting story, AN ORIGINALINDIE GAME OF THE YEAR FTW, Great music soundtrack, Brilliantine gritty knife throwing game play, engading and interesting story, AN ORIGINAL CONCEPT DIFFIDENTLY WORTH ALL YOUR MONEYS

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Informações sobre o jogo
Data de lançamento 2012-10-23
Editor Dennaton Games, Devolver Digital, Abstraction Games
Avaliação Total 85%
Conteúdo Classificado M (Mature)
Modos de jogo Jogador único
Perspectivas do jogador Vista de pássaros / Isométrica
Géneros Atirador, Indie, Arcada
Temas Ação
Plataformas Linux, PC (Microsoft Windows), PlayStation 3, Mac, Android, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch, Google Stadia, PlayStation 5, Xbox Series X|S