Sumário
Em Grounded, os jogadores são encolhidos ao tamanho de uma formiga e encarregados de sobreviver no micro-mundo único de um quintal suburbano. Os jogadores devem se reunir, fazer artesanato e construir bases com objetos do cotidiano encontrados dentro do quintal, procurando recursos que salvam vidas e vivendo ao lado de gigantescos e pacíficos insetos enquanto lutam para sobreviver a enormes habitantes hostis.
Grounded oferece uma mistura de ambiente e narrativa. Com uma estrutura de caixa de areia versátil e artesanal, permite que os jogadores criem a sua própria experiência a partir do chão. Tarefas que podem parecer acessíveis quando o tamanho humano se torna um desafio nesta perigosa paisagem de quintal. Este mundo familiar, mas fantástico, pode ser navegado sozinho ou em cooperativas de quatro pessoas, onde os jogadores trabalham juntos para completar missões ou explorar o mundo intrincadamente detalhado.
Grounded Instruções de ativação
Grounded Análises e Classificações
If you ask me, Grounded could be much more successful than it is if Obsidian would have launched it a few months later. It’s really important to hook your audience in the first few hours of gameplay, and Grounded could’ve done it much better if it had more to do at the start. That said, the game still has its strong advantages that keep you engaged with its world.
Grounded has a lot going for it. It’s a really inventive setting, with some pitch-perfect opportunities for the team to deliver on “the Obsidian side” of its initial pitch in the future. Currently, however, it feels a bit sparse in terms of both available content and quality-of-life considerations. And while I really hope that Grounded grows and blossoms into the truly special adventure it could become, it’s still got a few yards to go.
Grounded has a lot going for it. It’s a really inventive setting, with some pitch-perfect opportunities for the team to deliver on “the Obsidian side” of its initial pitch in the future. Currently, however, it feels a bit sparse in terms of both available content and quality-of-life considerations. And while I really hope that Grounded grows and blossoms into the truly special adventure it could become, it’s still got a few yards to go.
Grounded has the foundation needed to turn into a great survival game, but it has a long way to go yet. The titular term comes from aviation--when a pilot finds themselves, for whatever reason, unable to fly, they are Grounded. It's a pretty apt name for the current state of Obsidian's foray into the co-op survival genre. But like a balsa wood airplane, Grounded sits at the outstretched tension point of a strong rubber band. It is pure, unadulterated potential energy, and all we can do is sit back and wait to see if that rubber band snaps or if the game achieves take off. I think it's gonna fly.
Grounded has the foundation needed to turn into a great survival game, but it has a long way to go yet. The titular term comes from aviation--when a pilot finds themselves, for whatever reason, unable to fly, they are Grounded. It's a pretty apt name for the current state of Obsidian's foray into the co-op survival genre. But like a balsa wood airplane, Grounded sits at the outstretched tension point of a strong rubber band. It is pure, unadulterated potential energy, and all we can do is sit back and wait to see if that rubber band snaps or if the game achieves take off. I think it's gonna fly.
Data de lançamento | 28 de julho de 2020 |
Editor | Xbox Game Studios, Obsidian Entertainment |
Conteúdo Classificado | T (Teen) |
Modos de jogo | Jogador único, Multiplayer, Cooperativa |
Perspectivas do jogador | Primeira pessoa, Terceira pessoa |
Géneros | Aventura, Role-playing (RPG) |
Temas | Ação, Sobrevivência |
Plataformas | PC (Microsoft Windows), Xbox One, Xbox Series X|S, PlayStation 4, Nintendo Switch, PlayStation 5 |