Twin Sector

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Sumário

A história do Setor Gêmeo acontece num futuro pós-apocalíptico, onde os restos da humanidade foram colocados em sono artificial em câmaras criogênicas profundas sob a superfície contaminada da terra - até que o planeta se torne habitável novamente. Você, como jogador, deve assumir o papel de Ashley Simms, a protagonista do Twin Sector.

Subitamente despertado pelo sistema de segurança A.I.A. O.S.C.A.R. da estação, você enfrenta a iminente extinção de todos os outros sobreviventes ainda adormecidos devido a uma falha desconhecida no sistema de suporte de vida. Segundo a O.S.C.A.R., você é a única pessoa que foi capaz de ser acordada e, portanto, o único indivíduo capaz de salvar a humanidade. Dentro das próximas dez horas você precisará reparar o gerador principal quebrado do sistema de bunker subterrâneo, a fim de restabelecer a funcionalidade da estação. Mas ainda há forças desconhecidas tentando impedir que você tenha sucesso a todo custo.

O Twin Sector é uma emocionante acção-aventura baseada na física que permite aos jogadores interagir livremente com o seu ambiente. Usando as vantagens do poderoso HAVOK-Engine, inúmeros puzzles, desafios e inimigos esperam os jogadores num ambiente futurista hostil e ameaçador.


Twin Sector Instruções de ativação

Twin Sector Análises e Classificações

30
Review by Fragems [user]
May 29, 2012

This game had potential however poor level design, a lack of direction, insane fall damage, and check points that are few and far between inThis game had potential however poor level design, a lack of direction, insane fall damage, and check points that are few and far between in certain areas make it a chore to play. Im a completionist so i finished the game however it took around 6-8 hours altogether with probably 10% of that being loading time, and about 50% being spent speed running through sections of puzzles I had already completed after being sent back to a distant check point upon death. This game could have easily been a great puzzle game however the developers need to put a little more thought in there level layout(a lot of just giant U turn hallways with cage dividers serving no purpose other then to waste time), damage settings(falling 5+ feet is a instant death if you dont catch yourself), and the check point layout(the lack of many check points in parts of the game made it very unforgiving and time consuming).

100
Review by PifuLona [user]
April 11, 2012

Worst. Game. Ever. And not even joking. I mean, it is not that hard to satisfy me as a gamer, but this game failed completely. It begins withWorst. Game. Ever. And not even joking. I mean, it is not that hard to satisfy me as a gamer, but this game failed completely. It begins with the sound (I have the German version and the robot sounds just HORRIBLE!) I just cannot listen to without having my ears bleed. The the graphic. Ok, it's not THAT awful, but still. They just recycle the same texture, and its not even good looking. And this is even more frustrating, because games with less developers have much more appealing graphics. The puzzles are frustrating, because they aren´t nearly as understandable than the ones in portal/ Portal2 were. maybe its hard to compare every puzzle game with Portal, but so it is. puzzle games have to face this enemy. And for me personally, the puzzles in Twin Sector just were confusing, witch is enforced by the strange physics. Huge boxes fly to the air and bounce of the ground as tennis-balls. The game also misses a soul. Portal had this fantastic humour, but Twin Sector has no atmosphere at all.

40
Review by namDa65 [user]
March 11, 2012

Lol. This game feels like an old half life 1 mod. The environments are bland, the characters are bland. The colour pallete is terrible. TheLol. This game feels like an old half life 1 mod. The environments are bland, the characters are bland. The colour pallete is terrible. The voice acting is a miss. I really don't like this terrible game. Puzzles are boring and bad as well.

30
Review by kaygirl101 [user]
April 1, 2011

I honestly couldn't stand half an hour playing this game. Although the idea of telekinetic gloves does seem very innovative and exciting, theI honestly couldn't stand half an hour playing this game. Although the idea of telekinetic gloves does seem very innovative and exciting, the design of the maps make it almost impossible to use the mechanic in an enjoyable way. Glitches such as dialog that doesn't play (I've gone though the first level about 3 times and heard a different number of conversations each time) really break the immersion. I don't care if it resembles Portal, has a very bland story, or having unmemorable characters that don't offer any help with the current challenge, but I swear if I pick up a barrel to throw at a switch and it falls without altering my movements at all, something is definitely wrong with the game play.

60
Review by DonA [user]
January 13, 2010

Portal is my all-time favorite game. Ok, Twin Sector is not portal, but it is portal-like. I don't like the "battles" - this is a puzzle Portal is my all-time favorite game. Ok, Twin Sector is not portal, but it is portal-like. I don't like the "battles" - this is a puzzle game, let it be a puzzle game. Also the controls are clunky, but the physics are decent. I wouldn't buy for $20, but if it went on sale for maybe $5-10, I'd probably pick it up.

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Informações sobre o jogo
Data de lançamento September 16, 2009
Editor DnS Development, Headup Games
Modos de jogo Jogador único
Perspectivas do jogador Primeira pessoa
Géneros Aventura, Atirador, Puzzle
Temas Ação, ficção científica
Plataformas PC (Microsoft Windows)