Summary

XCOM 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.

Storyline

The player again assumes the role of the Commander, who had up until recently been placed in alien stasis for them to make use of their strategic thinking via a brain implant. After the Commander is rescued by Central Officer Bradford, XCOM launches an attack on an alien convoy and steal an elerium core used to power the Avenger, an alien supply barge that has been converted into XCOM's mobile base.[14] In the Avenger, the Commander has the support of rogue ADVENT scientist Dr. Richard Tygan, replacing the now-missing Dr. Vahlen, and Chief Engineer Lily Shen, daughter of and successor to the now-deceased Dr. Raymond Shen, with whom the Commander was familiar in the prior game.

However, this time there are a new set of enemy aliens called the Chosen, three elite alien warriors tasked by the Elders to defeat XCOM and recapture the commander; the Assassin, which uses stealth and is able to kidnap the player's soldiers directly from the battlefield, the Hunter, an alien-human hybrid that uses long range rifles, and the Warlock, who uses psionic powers and can summon additional enemies during battle.


XCOM 2: War of the Chosen Activation Instructions

XCOM 2: War of the Chosen Reviews & Ratings

80
Review by voolproov [user]
June 21, 2021

This is one of the very few games I come back to again and again. For me it has more replayability than any other game I've ever playedThis is one of the very few games I come back to again and again. For me it has more replayability than any other game I've ever played (except maybe the Dark Souls games, but it's not even close). This comes down to a few main reasons.Firstly, the tactical squad gameplay hits some kind of sweet spot for me. I love turn-based games because they give me time to think about my decisions, which allows depth without getting hectic. At the same time it's not too complex for me. In comparison to the original X-COMs, I prefer the two-phased action system to the original action point system, and also the streamlined inventory.Secondly, each campaign offers enough unpredictability for me to draw me back in. With the optional ironman mode, which prevents save-scumming, I can find a difficulty setting that gets me into that precious flow where I feel competent, but things can still go awry or even end in catastrophic failure. The procedurally generated maps are varied enough that you won't feel deja-vu, without making the locations a jumbled mess of random tiles.While the overarching campaign progression is the same every time, you get randomized events and research opportunities, and a plethora of new mechanics and soldier classes introduced by the various DLCs. All in all, it mixes everything up nicely and nudges you to do things differently than last time.That said.. without exaggeration, you can get a whole new game when you install the Long War 2 mod (https://steamcommunity.com/sharedfiles/filedetails/?id=844674609), which changes almost everything. Not for the faint of heart, but highly recommended!Thirdly, every XCOM operative you lead into battle can be customized by classes which have different stats, and with combat experience upgrade within at least two skill branches. Also, every soldier is a named individual with their own looks and backstory. They can be randomly generated, or you can create your pool of soldiers yourself, or import whole sets of popular characters from movies, games, and cartoon franchises.If I want to be critical, I would have liked a bit more freedom in the strategic geoscape layer. But if I have to choose between the complete freedom of the original X-Com and the slightly rail-roaded system of XCOM 2, I take the latter. While I don't like having to arbitrarily choose between three missions, I hated floundering about in the old games deciding if and when and where to build another base that I then could not staff and equip sufficiently. But that's just me not liking too much complexity, I guess.So, if you have even a passing interest in tactical turn-based games, I think you will like XCOM 2 very much.

100
Review by whatever523 [user]
February 12, 2019

When you install both XCOM 2 and War of the Chosen, WotC is deactivated by default. I'd really like to know who's genious idea that was. IWhen you install both XCOM 2 and War of the Chosen, WotC is deactivated by default. I'd really like to know who's genious idea that was. I noticed it like 10 hours into the game. **** you for wasting players' time like that.

40
Review by Gorguz [user]
February 20, 2018

DO NOT BUY, GAME BROKEN4/10, the game is barely playable. And i'm not exaggerating, on ironman the game crashes while saving, erasing theDO NOT BUY, GAME BROKEN4/10, the game is barely playable. And i'm not exaggerating, on ironman the game crashes while saving, erasing the playthrough. And IT WILL crash, I never managed to complete the earliest main quest mission, the game always delete all progress before reaching that point. There should have been a patch in september. It's the end of february, and the game is still broken af. There is a great number of other glitches, the whole game is a mess. Is the story good? Is it bad? Does the new enemies entertain the player? Who knows? I couldn't play it.Apparently there are no plans for a patch. Many people ask on twitter, facebook, official forums. Firaxis stays quiet.How could they release a game in this state? I would refund if i could. DO NOT BUY!And firaxis, i'm never going to buy an other game from you, and i won't lose the opportunity to talk **** about you when the topic comes up. Shame on you.

80
Review by rodericrinehart [user]
January 2, 2018

Basically XCOM 3, which is a great thing. I've really been enjoying the new mechanics, maps, and chosen. Just like Civilization xpacs, thisBasically XCOM 3, which is a great thing. I've really been enjoying the new mechanics, maps, and chosen. Just like Civilization xpacs, this really updates the entire game and genuinely is almost XCOM 3. It still has some minor performance issues (even on my 1080ti), and the hit percentages thing is even worse now because of the random pop-ins of super-powerful aliens that are nearly impossible to beat.

80
Review by Archound [user]
October 26, 2017

Jagged Alliance 2 is still better. It is surprising, that this game still have some technical issues like: freezes, weapons' electro danceJagged Alliance 2 is still better. It is surprising, that this game still have some technical issues like: freezes, weapons' electro dance after enemies death (due to bad collision system). It should also have better system to speed up or skip shooting animations etc. as it gets dull and time consuming after hours of gameplay. Overall, still lots of improvements to make, devs has to focus more on the story, story missions and unique maps design. Players like procedural generation, but it is still not enough (the container with a car that crashed on one of its wall in every abandoned city map...).

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Game Information
Release Date August 29, 2017
Publisher 2K Games, Firaxis Games
Total Rating 87%
Content Rated T (Teen)
Game Modes Single player, Multiplayer
Player Perspectives Bird view / Isometric
Genres Strategy, Turn-based strategy (TBS), Simulator
Themes Science fiction
Platforms Linux, PC (Microsoft Windows), Mac, PlayStation 4, Xbox One