X-COM: Terror From The Deep

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Summary

A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.


X-COM: Terror From The Deep Activation Instructions

X-COM: Terror From The Deep Reviews & Ratings

90
Review by Rox22 [user]
January 24, 2016

I remember how much flack this game got because it was practically a reskinned version of the first game except set mostly underwater. TheI remember how much flack this game got because it was practically a reskinned version of the first game except set mostly underwater. The developers even admitted to this. It was due to the limited timeframe they were given pop out a sequel.Reskinned or not I still think this version is far superior to the original in most aspects. It took everything the original did and improved up it.Overall:X-Com: Terror from the Deep is still one of my favourite games of its time. I really do hope that one day Firaxis adapts it with a modern look like they did for the original.Side Note:Calling TFTD an expansion pack is just not right, or too underwhelming a description. A re-imagining or clone is perhaps a bit more on the nose.

90
Review by Rox22 [user]
January 24, 2016

I remember how much flack this game got because it was practically a reskinned version of the first game except set mostly underwater. TheI remember how much flack this game got because it was practically a reskinned version of the first game except set mostly underwater. The developers even admitted to this. It was due to the limited timeframe they were given pop out a sequel.Reskinned or not I still think this version is far superior to the original in most aspects. It took everything the original did and improved up it.Overall:X-Com: Terror from the Deep is still one of my favourite games of its time. I really do hope that one day Firaxis adapts it with a modern look like they did for the original.Side Note:Calling TFTD an expansion pack is just not right, or too underwhelming a description. A re-imagining or clone is perhaps a bit more on the nose.

80
Review by GolovA [user]
November 28, 2015

It's basically X-COM only deep underwater. Otherwise, same style of dynamic tense gameplsy and tactical combat. Before Apocalypse was a worthyIt's basically X-COM only deep underwater. Otherwise, same style of dynamic tense gameplsy and tactical combat. Before Apocalypse was a worthy stand-alone"expansion" pack :)

80
Review by GolovA [user]
November 28, 2015

It's basically X-COM only deep underwater. Otherwise, same style of dynamic tense gameplsy and tactical combat. Before Apocalypse was a worthyIt's basically X-COM only deep underwater. Otherwise, same style of dynamic tense gameplsy and tactical combat. Before Apocalypse was a worthy stand-alone"expansion" pack :)

Game Information
Release Date January 1, 1995
Publisher Hasbro Interactive, MicroProse Software, Inc., 2K Games
Game Modes Single player
Player Perspectives Bird view / Isometric
Genres Strategy, Turn-based strategy (TBS), Tactical
Themes Action, Science fiction, Horror, Warfare
Platforms PC (Microsoft Windows), PlayStation, DOS