The Elder Scrolls Online is a massively multiplayer online role-playing game that was announced in May 2012. Developed by the team at ZeniMax Online Studios, The Elder Scrolls Online merges the unmatched exploration of rich worlds that the franchise is known for with the scale and social aspects of a massively multiplayer online role-playing game.
An entirely new chapter of Elder Scrolls history will be revealed in this ambitious world, set a millennium before the events of Skyrim as the Daedric prince, Molag Bal, tries to pull all of Tamriel into his demonic realm.
The game is set in the Second Era, in 2E 583, during a period of time known as the Interregnum. It was a period of time known for its political instability. Daedric prince Molag Bal has taken advantage of this instability to try and pull all of Tamriel into his realm of Coldharbour. Bal is doing so by sending devices called "Dark Anchors" into Tamriel. The Fighters Guild have taken it upon themselves to remove them.
The Tharn family, current rulers of Cyrodiil through Empress Regent Clivia Tharn, has made a pact with the King of Worms, who has agreed to supplement the Imperial's forces by resurrecting their soldiers. Secretly, Mannimarco is conspiring with Molag Bal, the Daedric Prince of Corruption and Domination, to take over Mundus. Molag Bal is also harvesting the souls of mortals. The Hero is an adventurer whose soul has been taken, which allows them to constantly return to life.
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The Elder Scrolls Online Reviews & Ratings
A bad time for casuals.This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremelyA bad time for casuals.This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremely exclusionary of casuals. Dungeons scale to appeal to end-game PvE players, balance changes that regularly wreck concept builds to appeal to PvP players, and world bosses that used to be soloable that now require a large group. If you're a very competitive sort, you'll love it. It's just too toxic of an environment for casuals. It's moving ever more and more toward appealing to the people who play WoW and League of Legends.Crafting used to be a level above all drops, so it was easy to craft great armour. Crafting stats have been nerfed, and crafted gear is the same level as what drops now (and inferior in every way). This is something they promised they wouldn't do, but hey, it's just too easy to get good gear and the high-end PvE players don't like that. They added duelling, which meant that roleplayers are now getting trolled all the time by people checking roleplaying site schedules and having duels there. Unlike Champions Online, it doesn't even have no-duel zones. You can duel anywhere.The only thing that ESO still has going for it is slightly above sub par writing.ESO has gone in a Bold New Direction, the management at Zenimax Online Studios now wants that sweet, sweet WoW money. And we all know how well that worked out for Champions Online, Wildstar, Warhammer Online, et al, right?So don't bother with ESO and ignore the promises made about it. It used to be a casual game, not any more.
The game seems to have very good writing, voice acting. Story progression is interesting.However, there seems to be a lot of repetition inThe game seems to have very good writing, voice acting. Story progression is interesting.However, there seems to be a lot of repetition in the world design, many buildings and structures are obviously reused with very little difference. This makes wandering around and exploring far less interesting than it sould be for an rpg. Everything looks a bit the same, which makes the game get boring too quickly, especially since the areas are massive. Item collection is tedious and you always run out of bag space which is annoying. Combat is ok.
Genuinely, it is worth buying this game if you are a fan of the Elder Scrolls games. No subscription required is a big big bonus, it tips theGenuinely, it is worth buying this game if you are a fan of the Elder Scrolls games. No subscription required is a big big bonus, it tips the balance to buy it so much more. Ignore the lazy website reviewers, who likely based their reviews on the fact they have played the PC version to death. They have likely not thought of this as a whole new experience for console owners. As a stand alone game this is worthy of the elder scrolls canon, Including PvP into the mix with multiplayer dungeons and you have a very enjoyable experience to keep coming back to. Highly recommended.
It doesn't have the flair or the polish of a heavyweight like Final Fantasy XIV Online: A Realm Reborn, but it's certainly worth trying if you're looking for seemingly never ending adventures on PS4 – with or without friends.
Elder Scrolls Online: Tamriel Unlimited has addressed many of the issues that plagued the first title. There are still some issues with clipping, connections, and voice chat, but the game is still quite enjoyable with plenty of quests to complete and areas to explore. It isn't the perfect MMO by far, but at least it's one that won't cost you $15 a month and you can come back to it whenever you feel like exploring Tamriel.
|Release Date||April 4, 2014|
|Publisher||ZeniMax Online Studios, Bethesda Softworks|
|Content Rated||M (Mature)|
|Game Modes||Multiplayer, Co-operative, Massively Multiplayer Online (MMO), Single player|
|Player Perspectives||First person, Third person|
|Genres||Role-playing (RPG), Adventure|
|Themes||Action, Fantasy, Open world|
|Platforms||PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S, Google Stadia|