Space Channel 5: Part 2

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Summary

Hey there, SpaceCats – meet Ulala, the grooviest reporter in the galaxy! She’s got attitude, and she’s got moves. Help her get the scoop on an unidentified Dance Troupe that has captured thousands of people and is forcing them to dance!


Space Channel 5: Part 2 Activation Instructions

Space Channel 5: Part 2 Reviews & Ratings

60
Review by markwhitton [user]
November 20, 2013

Well, it was fun for about half an hour, but this just isn't my kind of game! I do very much understand why it appeals to some people, butWell, it was fun for about half an hour, but this just isn't my kind of game! I do very much understand why it appeals to some people, but rhythm games for me are typically more interesting as a mini-game or side mission within an open world adventure game. The fact it’s on Steam should please UK fans of the original, because I don’t believe we ever saw this released… Graphically it looks nice, it’s humorous and it is quite fun! It really is perfect for those who enjoy rhythm styled game and the port seems to work moderately well... There’s really nothing bad to say about it, except for the fact that it’s not my kind of game!

30
Review by SirNiXXon [user]
October 1, 2011

Space Channel 5: Part 2 is an amazing game, straight back from Dreamcast times. Unfortunately, this PC port is downright awful, a shame forSpace Channel 5: Part 2 is an amazing game, straight back from Dreamcast times. Unfortunately, this PC port is downright awful, a shame for SEGA, it's broken to the point of being unplayable. I'll list a few problems: a) there are frequent audio/video sync problems (and that alone is enough to kill a rhythm game); b) the graphics are glitched, you'll see a lot of random polygonal bars popping on your screen, obscuring what you need to see; c) the game won't even save your configurations manually copy it's config.ini file to an specific folder and manually enter your configurations through a text editor (if you don't do that, the game won't even run in full screen mode). Unless you're pretty sure SEGA solved all these problems in a path, avoid this tittle like the plague - if if they didn't fixed those bugs in the last six months, I really doubt they ever will.

Game Information
Release Date February 14, 2002
Publisher Sega, Agetec, United Game Artists
Content Rated T (Teen)
Game Modes Single player, Multiplayer, Co-operative, Split screen
Player Perspectives Third person
Genres Music, Adventure
Themes Action, Science fiction
Platforms Linux, PC (Microsoft Windows), PlayStation 2, PlayStation 3, Xbox 360, Dreamcast