Pharaonic

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Summary

Pharaonic is an unforgiving sidescrolling Action-RPG set in Ancient Egypt. Explore a vast kingdom full of dangers and brutal enemies while you find the truth behind Ahmosis I, the Red Pharaoh.

Polish your combat skills to the finest and loot the best gear possible to even have the slightest chance of overcoming this difficult endeavor. Will you opt for lightweight equipment, trusting on your agility to avoid death? Or will you prefer to take the blow and strike back even harder? The decision is entirely yours to make.

Throughout your path you will find help from the Daughters of Ishtar, as well as the oppressed countrymen. Learn new skills and subdue divine powers to overcome your opponents. Drink from your life-water canteen to heal your wounds, and acquire new equipment that will help you avoid death one more day.


Pharaonic Activation Instructions

Pharaonic Reviews & Ratings

40
Review by Defoxx [user]
December 1, 2020

Необычный souls-like в египетском сеттинге. По началу было интересно, но со временем игра приелась и желание продолжать игру пропало. ИзНеобычный souls-like в египетском сеттинге. По началу было интересно, но со временем игра приелась и желание продолжать игру пропало. Из особенностей могу отметить сильных боссов.

60
Review by SuperkenGaming [user]
October 1, 2017

PharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your ownPharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your own created character…This game feels like dark souls and can be just as brutally punishing...you start with a sword, and as you play through the tutorial map you’ll get a shield…in combat you have a heavy and light attack and with a shield you can block and parry attacks..You can also dodge attacks and you have 3 water jugs to refill your health which doesn’t sound too challenging…but the addition of gear stats and a stamina bar make this game feel like dark souls...your character feels incredibly slow to challenge you... to force you to pay careful attention to your stamina bar and enemy attacks..there are traps for you to dodge, loot chests for new weapons and gear, shops to sell unwanted items and but new gear, and pray shrines to refill your health and waterPray shrines act as your checkpoint and if you die in combat.. Which you will... a lot... you’ll be sent back to these shrines to try and make it deeper into the levels…dying will also make you drop some of your xp…. And like souls in a dark souls game you have to go recollect in the spot you died at and if you die on your way you lose your xp for good... and this is where the ultimate frustration comes into play…balancing grind and confidence..it isn’t as simple as just constantly grinding enemies for their item drops and experience, because if you die twice you lose it all…though once you get a hand of things combat feels decently manageable…especially when later on you find your first backpack and can use magic to give you some help in fights…there are a variety of fighting situations in this game, like on one one, 2 on one.. Large enemies to deal with, groups of multiple enemies to deal with... some with cheap feeling ranged swords… and of courses brutal bossesand this is where managing your gear comes into play..Do you want to be protected and do tons of damage for this battle at the cost of losing stamina quickly... or will you need to do more dodging, sacrificing defense for speed, or attack power for stamina...it’s a tricky balancing act that makes ever boss encounter feel overcomable if you try just one more time..And this is where the game hooks you and it’s a great hook...My issues with this game are few... but they’re large issues…Firstly… there’s an annoying enemy locking on your character will do... they won’t automatically lock into the bosses or even the closest enemy... Its random at time...and because of this id waste precious magic that doesn’t regenerate on an enemy behind a barrier that popped up instead of using it on the bosses...This was way more frequent than it should be…And the game doesn’t seem to scale weapon drops with location…After defeating a boss I went to a new world where ordinary enemies felt like bosses because the weapon I just defeated the previous boss with no problem, was doing no damage to these new enemies..It just didn’t make sense...almost like the game wants to force grinding on your which is made a little easier thanks to fast travel points and barrier fights not having to be repeated letting you roll past enemies you don’t want to deal with…but forced grind is never a good thing… this difficulty spike came out of nowhere and was far too steep…But again as a side scrolling dark souls like game.. You know what to expect...prepare to die... prepare to grind...Prepare to lose progress when you slip up on a trap on you’re to collecting your dropped experienceI give Pharaonica 6.5/10

60
Review by SuperkenGaming [user]
October 1, 2017

PharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your ownPharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your own created character…This game feels like dark souls and can be just as brutally punishing...you start with a sword, and as you play through the tutorial map you’ll get a shield…in combat you have a heavy and light attack and with a shield you can block and parry attacks..You can also dodge attacks and you have 3 water jugs to refill your health which doesn’t sound too challenging…but the addition of gear stats and a stamina bar make this game feel like dark souls...your character feels incredibly slow to challenge you... to force you to pay careful attention to your stamina bar and enemy attacks..there are traps for you to dodge, loot chests for new weapons and gear, shops to sell unwanted items and but new gear, and pray shrines to refill your health and waterPray shrines act as your checkpoint and if you die in combat.. Which you will... a lot... you’ll be sent back to these shrines to try and make it deeper into the levels…dying will also make you drop some of your xp…. And like souls in a dark souls game you have to go recollect in the spot you died at and if you die on your way you lose your xp for good... and this is where the ultimate frustration comes into play…balancing grind and confidence..it isn’t as simple as just constantly grinding enemies for their item drops and experience, because if you die twice you lose it all…though once you get a hand of things combat feels decently manageable…especially when later on you find your first backpack and can use magic to give you some help in fights…there are a variety of fighting situations in this game, like on one one, 2 on one.. Large enemies to deal with, groups of multiple enemies to deal with... some with cheap feeling ranged swords… and of courses brutal bossesand this is where managing your gear comes into play..Do you want to be protected and do tons of damage for this battle at the cost of losing stamina quickly... or will you need to do more dodging, sacrificing defense for speed, or attack power for stamina...it’s a tricky balancing act that makes ever boss encounter feel overcomable if you try just one more time..And this is where the game hooks you and it’s a great hook...My issues with this game are few... but they’re large issues…Firstly… there’s an annoying enemy locking on your character will do... they won’t automatically lock into the bosses or even the closest enemy... Its random at time...and because of this id waste precious magic that doesn’t regenerate on an enemy behind a barrier that popped up instead of using it on the bosses...This was way more frequent than it should be…And the game doesn’t seem to scale weapon drops with location…After defeating a boss I went to a new world where ordinary enemies felt like bosses because the weapon I just defeated the previous boss with no problem, was doing no damage to these new enemies..It just didn’t make sense...almost like the game wants to force grinding on your which is made a little easier thanks to fast travel points and barrier fights not having to be repeated letting you roll past enemies you don’t want to deal with…but forced grind is never a good thing… this difficulty spike came out of nowhere and was far too steep…But again as a side scrolling dark souls like game.. You know what to expect...prepare to die... prepare to grind...Prepare to lose progress when you slip up on a trap on you’re to collecting your dropped experienceI give Pharaonica 6.5/10

70
Review by XboxAddict
August 7, 2016

It’s a vicious side-scrolling combat adventure that punishes even the tiniest of mistakes. Some people enjoy rage-inducing games, and that’s ok as that is exactly what this game does.

60
Review by ICXM
July 16, 2016

Pharaonic is a game that holds great potential given its Egyptian setting, but with it taking itself too seriously it forces the player to make the choice between taking a loss or pushing through way too early in the game.

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Game Information
Release Date April 28, 2016
Publisher Milkstone Studios
Content Rated T (Teen)
Game Modes Single player
Player Perspectives Side view
Genres Fighting, Role-playing (RPG), Indie
Themes Action, Fantasy, Historical
Platforms Linux, PC (Microsoft Windows), Mac, PlayStation 4, Xbox One