OXO

Know somebody who might be like this game?

Summary

OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor.

To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.


OXO Activation Instructions

Game Information
Release Date N/A
Publisher Alexander Shafto "Sandy" Douglas, University of Warwick
Game Modes Single player
Player Perspectives Side view
Genres Puzzle, Strategy
Themes Educational
Platforms PC (Microsoft Windows), EDSAC