Journey

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Summary

In Journey the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air.

The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story. Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards.

Storyline

Journey‍ '​s story is told wordlessly through in-game and pre-rendered cutscenes. The player's character begins on a sand dune in a seemingly endless desert. In the far distance looms a large, foreboding mountain with a glowing crevice that splits its peak. As the character approaches the mountain, they find remnants of a once-thriving civilization, eroded by sand over time. Scattered throughout the ruins at the end of each area are stones at which the traveler rests; these give the traveler the vision of meeting a larger, white-robed figure in a circular room, with art on the walls describing the rise and fall of the civilization, mirroring the player's journey.

The player continues to journey deeper into the remains of a once sprawling city at the base of the mountain. Eventually making it safely to the mountain, the traveler begins to climb it, struggling as they enter the colder climates and encounter deep snow and high winds. With the crevice still a fair distance away, the traveler falls and collapses in the snow. Six of the white-robed figures appear and grant the traveler new energy, allowing the player to reach the summit of the mountain and walk into and through the crevice as the screen fills with white. The player is then shown the game's credits, playing over the ending cinematic. This cinematic shows a shooting star emanating from the crevice and traversing the path the traveler took through the ruins, and shows glimpses of other robed travelers heading towards the mountain. Eventually, the star comes to rest at the sand dune where the game began, and the player is given the option of starting the game again. As the credits end, the player is shown the PlayStation Network IDs of the other travelers who shared part of the trek.


Journey Activation Instructions

Journey Reviews & Ratings

100
Review by sivrisnake4 [user]
July 30, 2021

I never played that much overrated game in my life, I cant believe that insane good reviews every platform. this game actually has nothing,I never played that much overrated game in my life, I cant believe that insane good reviews every platform. this game actually has nothing, even walk simulators have some good storys and depth so it getting playable but this is absolutely not. Iike walk simulators, puzzles, point and click games but this is different.

100
Review by frost1010101010 [user]
June 17, 2021

oh my God, this game is so cute, simple and very interesting,I don't know why, BUT I got it... I took it at a discount and I oh my God, thisoh my God, this game is so cute, simple and very interesting,I don't know why, BUT I got it... I took it at a discount and I oh my God, this game is so cute, simple and very interesting,I don't know why, BUT I got it... I took it at a discount and I ADVISE EVERYONEADVISE EVERYONE

100
Review by JackalLGC [user]
August 8, 2020

This game is really good.Amazing music, and level design.The most powerful feature of the is the concept art tho,simple and stunning.There isThis game is really good.Amazing music, and level design.The most powerful feature of the is the concept art tho,simple and stunning.There is no specific story but anyone can come with this his perspective of story.The only reason i gave this game 8 is the challenges,there are none in this game,is more about a walking simulator but an beautiful one.As is said,soundtracks combined with the graphics gives you emotions.Its a must to play game.Well done,thatgamecompany!

70
Review by m1ku47 [user]
July 9, 2020

одна из лучших чилловых игр, охуенная атмосфера, минусы : короткая и иногда однообразнаяодна из лучших чилловых игр, охуенная атмосфера, минусы : короткая и иногда однообразная

90
Review by Steag [user]
June 24, 2020

One of the most surprising and delightful finds of my two decades as a gamer. Journey was a powerful reminder of the need for wonder,One of the most surprising and delightful finds of my two decades as a gamer. Journey was a powerful reminder of the need for wonder, introspection and connection with others. The short playtime also adds to the experience in a way, I don't know how to explain it, its just remarkable and worth experiencing for yourself.

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Game Information
Release Date March 13, 2012
Publisher ThatGameCompany, Annapurna Interactive, SCE Santa Monica Studio, Sony Computer Entertainment
Total Rating 90%
Content Rated E (Everyone)
Game Modes Single player, Co-operative
Player Perspectives Third person, Side view
Genres Platform, Adventure
Themes Fantasy, Kids
Platforms PC (Microsoft Windows), PlayStation 3, iOS, PlayStation 4