Fantasy General II: Invasion

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Summary

Fantasy General II: Invasion is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!

True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes. Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader.

Storyline

Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends.
In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass.
A treaty was signed that forbade any clan from crossing into the Borderlands in return for peace. Since then, there has been no High King to unite the Clans, and they fell into quarrelling and raiding amongst themselves.
In these dark times your clan has been led by Falir One-Eye, a warrior of great renown. You are his son and designated heir, and you are eager to prove your mettle to the Clan Council and your father…


Fantasy General II: Invasion Activation Instructions

Fantasy General II: Invasion Reviews & Ratings

30
Review by micheljq [user]
February 13, 2022

J'ai acheté le jeu et demandé un remboursement après 30 minutes. Jeu platte, graphiques et musique rien de spécial, aucun feeling. JeJ'ai acheté le jeu et demandé un remboursement après 30 minutes. Jeu platte, graphiques et musique rien de spécial, aucun feeling. Je m'attendait à une sorte de 4X fantastique/medieval mais la campagne commence avec des dialogues sans musique et son. Ça semble être une suite de scénarios avec des unités déjà choisies.

80
Review by TheXboxHub
August 12, 2020

Fantasy General II: Invasion on Xbox One is a tough one to really nail down. If you are an RTS fan then I would easily say that this is a must purchase; it is going to be more than delightful for those who live and breathe the genre. I do however feel that this won't entice anyone new to the genre and might just be too tricky for those who don’t have the time to invest.

70
Review by Xbox_Alive [user]
August 5, 2020

Fantasy General II: Invasion is an RPG game based off of something like Age Of Empire mixed with Dungeons And Dragons. Its cool how you areFantasy General II: Invasion is an RPG game based off of something like Age Of Empire mixed with Dungeons And Dragons. Its cool how you are able to gain troops ans through fighting and exploring your able to advance your troops various ways. This allows you to set up squads diversely, so your able to prepare for various encounters. The mechanics are not difficult to grasp and it does plan some strategy to utilize. Nothing overly complex and the story is easy to follow. Your even able to discern what kind of path you want to walk based off the choices you make in game. The graphics are well develiped for the game play they aimed for. I didnt find too many issues when starting and your able to decide multiple different games or just follow the standard campaign. It reminds me very much of Age Of Empires. I do feel the game is overpriced for the price of admission so if you’re not a fan or the genre you may want to wait for a sale, otherwise it’s a worthy addition to your Xbox One library. All in all satisfied with the game upon completion of the campaign.

60
Review by jeffbizloc [user]
March 28, 2020

Played about half way through 15 or so hours of Fantasy General II's campaign before it got too repetitive. I did enjoy my time the game justPlayed about half way through 15 or so hours of Fantasy General II's campaign before it got too repetitive. I did enjoy my time the game just didn't evolve.Game(s) like: Fantasy General, Panzer CorpsPros:- Cool setting- Solid UI - enjoyed the look and feel of the maps. Though the overview screens were blah.- The upgrade trees were coolCons:- You upgrade based on loot you find, but sadly that loot is random- After several missions the strategy of attacking/repeating/heal and using either your whole or flanking two armies became repetitive- Frankly I like strategy game where each mission is basically atomic - by carrying over troops/experience the game gets either really easy or hard

75
Review by CD-Action
October 25, 2019

For a turn-based strategy battler the scenarios have a quite dramatic flow to them. And the game only gains from it. Even escort missions cease to be just battles and it pays to devise interesting ways to break through the enemy lines

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Game Information
Release Date September 5, 2019
Publisher Slitherine Ltd., Owned by Gravity
Content Rated E10+ (Everyone 10+)
Game Modes Single player, Multiplayer
Player Perspectives Bird view / Isometric
Genres Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Card & Board Game
Themes Fantasy, Warfare
Platforms PC (Microsoft Windows), PlayStation 4, Xbox One, Nintendo Switch