Etherlords II

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Summary

Etherlords 2 is an exciting mix of role-playing, adventure, and tactical combat in the fine tradition of fantasy trading card games.

Rediscover the world of Ether and a whole new realm of fantastic possibilities. Lead your Hero through five campaigns, through lands filled with unsurpassed beauty and danger. Summon a wide variety of creatures--Lamia Warriors, Red Dragons, Walls of Air, and more--to help you achieve victory on the battlefield. Use all the power at your disposal to show your enemies that is you who deserves to have complete control of Ether. The Ether is eternal, the Ether is all-powerful, and now it will be under your command. If you're looking for a strategic challenge and you like trading-card games, this is your best pick!

This version of the game supports co-op battles via Internet, including Round Table mode: round robin elimination tournament with random set of cards.

Storyline

Ether is everywhere, it knows no boundaries. All life emerges from Ether and returns to it after death. It is the flow of Life and Death itself. You fought for dominance over this precious and powerful resource and claimed it for your own. A new threat emerges from the mists of Chaos, threatening the very fabric of existence. Heroes must be called from every corner of the land, armies trained,creatures summoned, and spells prepared. The war for Ether is rekindled and it’s up to you to win the battle, not just for yourself but for existence itself.


Etherlords II Activation Instructions

Etherlords II Reviews & Ratings

100
Review by igolrum [user]
June 4, 2021

Compared to the first game, this one switched genres and there isn't really an overworld strategy part to it anymore. It does however now haveCompared to the first game, this one switched genres and there isn't really an overworld strategy part to it anymore. It does however now have an interesting story and lore and it still has pretty challenging fights and interesting build your fighting deck mechanics.A bit of a hidden gem, really.

60
Review by Shadran [user]
January 7, 2020

Not great, not bad. RPG aspects are very nice making you stronger through the game as you level and colect more cards, but most of the timeNot great, not bad. RPG aspects are very nice making you stronger through the game as you level and colect more cards, but most of the time you end up using the same overpowered combos because you can't really get all the cards for lack of reseurces. That limits your decks variations and makes your live hard when you just want to try something out and get stuck on a simply stronger opponent. Graphics are fine, camera rotating can get annoying after while. Sounds are basic. Story is basically beat everyone and move on wich is fine for someone like me who likes card games and can skip every dialog. Overall mediocre game.

90
Review by Steeldude [user]
April 15, 2015

In my opinion, the best card-game on the PC, because it actually has a LONG and GOOD campaign mode where you gather ingredients and fightIn my opinion, the best card-game on the PC, because it actually has a LONG and GOOD campaign mode where you gather ingredients and fight enemies. It is basically a mix of a strategy game and a card-battle simulator (the closest game I can think of to this game is King's Bounty)The only problem I have with this game is that at the beginning of each campaign, the game is really hard until you get more cards. After that, it's a great fun from start to finish!

90
Review by Sghignifiss [user]
December 2, 2014

This is one of my favorite games. You can say the campaign is too linear, you can say the story is not interesting, I would agree with that.This is one of my favorite games. You can say the campaign is too linear, you can say the story is not interesting, I would agree with that. But those become small details in front of the graphics and game concepts behind them. This is a real card game like MTG could be, with the benefit of great graphics during battles. It could seem difficult to play and learn... well, it is. I've played this at the time of its first release and still now I desire to play it again. Once you finish the campaign you still have to master your deckbuildng skills, and THERE is where the game really shines. So many possibilities, so many strategies, so many level of customization. I've enjoyed playing so many styles with this game I hardly found similar games with the same level of diversification between decks. I've to admit there are a couple of "unbeatable" decks, but by the time you discover them you'll have played (and enjoyed) a ton of hours.

100
Review by Blacknsilver [user]
April 21, 2014

You know there's a problem when even walkthroughs list some of the starting battles as "impossible without cheats". Simply put, this is anYou know there's a problem when even walkthroughs list some of the starting battles as "impossible without cheats". Simply put, this is an obvious cash-in with 0 effort put towards balance, story, characters, etc.

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Game Information
Release Date October 1, 2003
Publisher Nival Interactive, DreamCatcher Games, Strategy First
Content Rated T (Teen)
Game Modes Single player, Multiplayer
Genres Role-playing (RPG), Strategy, Turn-based strategy (TBS), Adventure, Indie, Card & Board Game
Themes Fantasy
Platforms PC (Microsoft Windows)