Parent Game: Cities XL
Cities XL: Platinum

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GAME
2009
Cities XL

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Summary

Cities XL (formerly Cities Unlimited) is a city-building computer game developed by Monte Cristo, which has prior development experience in City Life. It was originally scheduled for release in the first quarter of 2009, but was eventually released on October 8, 2009. The game allowed players to play online and interact with others on massive persistent planets, and to work together by trading resources or building blueprints in order to satisfy the needs of city inhabitants. However, on March 8, 2010 the online service was closed and the game became single-player only.


Cities XL: Platinum Activation Instructions

Cities XL: Platinum Reviews & Ratings

50
Review by Viljanen [user]
August 8, 2014

I can't recommend Platinum version to anyone who already has any previous versions of this game. They haven't implemented any performanceI can't recommend Platinum version to anyone who already has any previous versions of this game. They haven't implemented any performance improvements so the game still suffers from lag when you have a huge city. The only extras in the platinum version are a couple of new buildings.I've spent a lot of hours with this game but the performance issues eventually makes playing it a chore.

40
Review by idiotgamer123 [user]
December 1, 2013

It's a very fun addicting game am to addicted To it the 4 out 10 was for the HUGE PROBLEM of overheating causing my computer to shut off 2It's a very fun addicting game am to addicted To it the 4 out 10 was for the HUGE PROBLEM of overheating causing my computer to shut off 2 time due to overheating when I put my hand on the bottom if my PC damn that thing is hot unacceptable

60
Review by Klewer [user]
October 22, 2013

Found this game to have a lot of potential and some great features, especially the progression of unlocking different building and zones whichFound this game to have a lot of potential and some great features, especially the progression of unlocking different building and zones which stop your from getting over whelmed and over stretched at the start.However it has some funny quirks and weird problems which do stop the game from flowing the right direction.Still any fans of city building games will likely get a lot of time from this and is enjoyable for the most part.

100
Review by NickSlick [user]
October 20, 2013

Cities xl is actually the most AWESOME city builder yet! but the thing is, people don't know there is MODS to make the game more awesome, theyCities xl is actually the most AWESOME city builder yet! but the thing is, people don't know there is MODS to make the game more awesome, they just go like: oh wow, the game's highway is boring, there isn't a lot of buildings in it, blah,blah,blah like that. Well did you know there was actually mods to make things better?are you just too lazy to Google" does cities xl have mods?" But yes, I have to admit, the memory leak is really annoying, but once you get a PC with a better Graphics card, it shouldn't be a problem

100
Review by oldbrokenlink [user]
June 21, 2013

i increased my score a couple point to try to offset the trolls and griefers that wrongfully malign this otherwise great game. and while itsi increased my score a couple point to try to offset the trolls and griefers that wrongfully malign this otherwise great game. and while its not worth a 10 its definitively not a 0!. i would say about a 7 and with all the stuff on xlnation.net perhaps an 8!please understand that this game has a bit of history. over 4 years ago a small company named monte cristo developed and released it as massively multiuser online game. unfortunately less than a year after they went broke due to low subscription rate and were unable to finish the game. soon after focus acquired the writes and reworked it as a single player offline game and released it. since then making minor fixes and about once a year they have been releasing new content dlcs.as you can imagine the people who originally purchased and subscribed to cities xl unlimited edition, the mmo version from the now bankrupt developer, are pissed off that they got stuck with a dead game after only being able to play with it for such a short time.so they troll steam forums and even this site complaining about the long defunct developers and about long ago fixed bugs and basically spooking people away from buying the game.many do not even own or play this game, they just own the other game and since the servers have all been shutdown for that game long ago can't no longer play it. yet they refuse to upgrade to this game, basically wanting the new developers to basically give them the new game.here check out the facts for yourselfhttp://en.wikipedia.org/wiki/Cities_XLi own and play just about every city sims/builders that is out therethis is great game, loads of fun, runs great, have played it for hundreds of hours.even better if you go to xlnation.net you will find hundreds of mods for it, everything imaginable and a very active community over 40,000 members!i also want to say that there is no serious memory leak or programming issue like some people are posting. what issue that people are having is that the game allows you to build huge i mean huge cities, ive seen some with population over 90M and basically they do not set limits other than the hardware you have. so as you add more and more buildings and roads and the cities get larger and more complex sure its going to use more and more memory until you run out of memory and until your cpu/gpu cant handle the size of the cities and complexity and the framerate goes down. It's hard to put in words just how large and complex your cities can get, they can look so real that you can't distinguish screenshots from real world images of some of the worlds largest cities. in fact i cant think of a real world single city that has a population of over 90M. so what you have a people with low end hardware trying to build cities they can't support. and since its a 32-bit application, like most games, the cities can only get so large and complex before you hit the 2-3gb limit that windows imposes. the trick is to balance city size and complexity and not try to build cities that don't make sense and would not be practical even in real life.so yes the game is a 32-bit game with the game logic running in a single thread, but most other games out there have the same limitations. the only difference between those games and this game is that this game does not impose limits on you like simcity or tropico or anno does. also this games lets u pack the density of the cities to real world levels and beyond. in this way its more a city builder than a sim i would say.having said that the game, like all other games and software, does have bugs and issues, but luckily they are for minor and can easily be ignore of worked around.

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Game Information
Release Date October 8, 2009
Publisher Monte Cristo, Focus Entertainment
Content Rated E (Everyone)
Game Modes Single player, Multiplayer
Player Perspectives Bird view / Isometric
Genres Simulator, Strategy
Themes Sandbox
Platforms PC (Microsoft Windows)