Anthem

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Summary

Anthem is a shared-world action RPG, where players can delve into a vast landscape teeming with amazing technology and forgotten treasures. This is a world where Freelancers are called upon to defeat savage beasts, ruthless marauders, and forces plotting to conquer humanity.

Storyline

A famed Freelancer named Haluk rallies an army of Freelancers to enter the Heart of Rage and deactivate the Cenotaph. Among them is the player's unnamed character, a rookie undertaking their first mission. Accompanying them is Faye, Haluk's own wife and Cypher. Shortly into the mission, all the other Freelancers are killed, prompting Faye to call a retreat, with the player evacuating a wounded Haluk. The resounding failure causes people to lose faith in the Freelancers, whose ranks are now decimated.

Two years later, the player has settled in Fort Tarsis, a frontier city between The Heart of Rage and Antium, Bastion’s capital. Partnered with a young Cypher named Owen, they make a living completing modest Freelancer contracts for the locals. Owen aspires to be a Freelancer, despite his psychic abilities being a hindrance to piloting a Javelin.

An agent of Corvus named Tassyn hires the player to locate a spy who went missing while undercover with a smuggling gang called the Regulators. At a devastated Regulator hideout, they encounter a Dominion leader called The Monitor. The Monitor is a powerful Cypher, a skilled Javelin pilot, and participated in the assault on Freemark that created the Heart of Rage. The Monitor executes Tassyn's spy and takes a Shaper relic that they were hiding. Tassyn surmises that The Dominion is collecting relics for another attempt to reach the Cenotaph, and rehires the player to reach the Cenotaph first. She also notes that Haluk and Faye have spent the past two years developing a new plan to deactivate the Cenotaph, recruiting the pair to Tassyn's mission.

Faye and Haluk believe that the only Javelin able to survive the Heart of Rage is General Tarsis’s legendary Javelin of Dawn. Using clues found in the tombs of Tarsis’s Legionnaires, they locate Tarsis’s secret tomb. Within her tomb, the player's obtains Taris's signet, which acts as a key to the Fortress of Dawn- the site of Tarsis's last stand and the Javelin of Dawn's resting place. At the Temple of Dawn, the player is challenged by trials of skill and resolve. After reenacting Tarsis’s last stand, an apparition of General Tarsis declares the player to possess the qualities of a Legionnaire of Dawn and grants access to her Javelin. Before the player can take possession of the Javelin of Dawn, their own Javelin freezes up. Owen appears and takes credit for sabotaging their Javelin so he can take the Javelin of Dawn for himself. He plans to accept The Monitor's offer to spare Fort Tarsis in exchange for assisting him with the Javelin of Dawn, and accuses the player of keeping him from his dream to be a Freelancer. Before Owen leaves in the Javelin of Dawn, Faye scans its unique shielding module, the Shield of Dawn, hoping that it can be duplicated so the player can enter the Heart of Rage with their own Javelin.

Haluk and Faye succeed in building a copy of the Shield of Dawn, but are unable to activate it. At the same time, Tassyn arrives to announce that The Dominion are nearing the Heart of Rage. Tassyn also reveals that she hired the player at Faye's own request in order to replace Haluk's role as a Javelin pilot. Upset, Haluk flies his Javelin to the Fortress of Dawn to find a way to activate the Shield of Dawn, but is ambushed by The Dominion. The player arrives to find that Haluk was saved by Owen, who apologizes for his betrayal. As a peace offering, Owen gives up his own Shield of Dawn before leaving.

After activating the Shield of Dawn on their Javelin, the player returns to the Heart of Rage, with Faye and Haluk providing remote support. The player discovers that The Monitor has used the conduit to merge with the Anthem, and is forced to fight him. After The Monitor dies, Faye uses her powers to deactivate the Cenotaph and close the Heart of Rage.

While celebrating in Fort Tarsis, the player is pulled away by Tassyn to see the corpse of a Urgoth recently discovered and killed inside of Bastion's borders. Suspecting another crisis, the player is asked to be ready to help again.


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Anthem Reviews & Ratings

90
Review by Faidren [user]
February 2, 2020

Let's get this out of the way. Anthem is a flawed game, but it's A LOT better than the internet hate mob claims it is. The repetitiveLet's get this out of the way. Anthem is a flawed game, but it's A LOT better than the internet hate mob claims it is. The repetitive missions, clunky single player/multiplayer game design, and sparse end game cannot stop the incredible amount of shear fun this game offers.There is no game in existence that does flight better. The combat and cooperative mechanics feel fresh and it's exhilarating every time you pull off a combo.If you're in the fence about this game, don't let the toxic blind negativity stop you from experiencing one of the generation's most unique and thrilling experiences

100
Review by kaspars222 [user]
October 28, 2019

When I first saw E3 2017 gameplay game looked amazing, skip to the 2019 and it is NOTHING like it was promised to be, on top of that E3When I first saw E3 2017 gameplay game looked amazing, skip to the 2019 and it is NOTHING like it was promised to be, on top of that E3 gameplay was FAKE game wasn't even in pre production at the time, so they basically built the game around the demo.

60
Review by Official Xbox Magazine UK
April 9, 2019

In comparison with eventhe base Destiny 2 – let alone thatgame expanded by all its excellentDLC – Anthem feels not so muchunfinished as barely started. Itcontains some good ideas which itfails to develop, and some of its basicpillars, such as the insistence on fourplayer co-op, somehow convey theimpression of being tacked on ratherthan fundamental. And even withthe huge early patch, it’s still glitchy– we had to play three quarters of a45-minute Stronghold without sound,for example, which was disconcerting.

40
Review by Norman_cullen [user]
April 1, 2019

The game is overall beautiful, and the flying is fun, however, it was launched probably a year or two before it was realy. Theres NO end gameThe game is overall beautiful, and the flying is fun, however, it was launched probably a year or two before it was realy. Theres NO end game AT ALL. When you hit max level, you get a new instance, and thats it.Loot drops are a huge issue because even though you are flying a particular javelin, you pick up loot for the most sought after rarities (masterwork and legendary) for ALL of the javelins you own. So if you get a legendary drop (that can take upwards of two or more days to drop cause RNG is a pain) and it might not even be for the suit youre currently flying.The only reason the drop rate issue is an issue at all is because that's literally the end game. There is no new content to unlock once you get a certain gear score, the achievements for getting all of one gear score dont seem to work (Im at masterwork and I looked and all those challenges are not completed), theres no actual in game REASON to continue playing the game once you hit 30. OTHER than to grind the same three instances and run the same few missions youve already run in the hopes of getting good enough drops to get to GM1 where you get all the loot, where you grind the same three instances and run the same few missions youve already run in the hopes of getting good enough drops to get to GM2. Then you get to grind the same three instances and run the same few missions youve already run in the hopes of getting good enough drops to get to GM3, but at a much harder difficulty, but for seemingly the same weighted loot as in GM1. THEN you get to get into GM3 where you get to grind the same three instances and run the same few missions youve already run... to get the best gear.... for why exactly?In short, dont buy this game for at least a year or two, or as the fanbois say on the forums/Reddit, "Give them time to fix it".

20
Review by DDP [user]
March 14, 2019

Giving 2 because the game has potential, however, the game is badly balanced, full of loading screen, the map is very little compared to anyGiving 2 because the game has potential, however, the game is badly balanced, full of loading screen, the map is very little compared to any other looter shooter around, the loot is either bugged and handed out freely or fixed and not given, graphically speaking the game is a stunner but at the moment it is the only redeeming quality, story is short and ridiculously insufficient to be a bioware game, controls are not amazing, repetitive to the death, the only change in difficulty is not in the IA but in the enemies becoming bulletsponges and dealing more damage, the rest is the same, so brace yourself for repetition. as said it has potential, but this game is just a fancy mirror to look at, warframe is much better and it is free. Not worth the money.

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Game Information
Release Date February 22, 2019
Publisher BioWare, Electronic Arts
Content Rated T (Teen)
Game Modes Multiplayer, Co-operative
Player Perspectives Third person
Genres Shooter, Role-playing (RPG), Adventure
Themes Action, Science fiction
Platforms PC (Microsoft Windows), PlayStation 4, Xbox One