And Yet It Moves

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Summary

A physics based puzzle platformer with that uses the ability to change the game worlds gravity by 90 or 180 degrees to move objects and the players character around the level.
Has 17 Levels.
Has time trails, collectables and unlockable modes.
Earn stamps for beating chapters in time trail, limited rotations, and survival mode.

Storyline

"And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter."


And Yet It Moves Activation Instructions

And Yet It Moves Reviews & Ratings

50
Review by FRIST_008 [user]
June 14, 2021

Игра не плохая, но от звука меня прямо тошнит. Я не знал что можно музыкой вызывать рвотный рефлект, теперь знаюИгра не плохая, но от звука меня прямо тошнит. Я не знал что можно музыкой вызывать рвотный рефлект, теперь знаю

10
Review by Overvulture [user]
November 9, 2015

Wouldn't be worth the time even if it were a free flash game. Based around the decent gimmick of rotating the level to progress, but with uglyWouldn't be worth the time even if it were a free flash game. Based around the decent gimmick of rotating the level to progress, but with ugly visuals, bland audio, and poor level design that doesn't support the core mechanic very well. Feels slippery and hard to control, with death by falling damage annoying to judge. Physics can be easily broken to skip parts of levels. Minimalism doesn't equal quality.

80
Review by MisterShmi [user]
April 26, 2014

I bought this for super cheap (i think it was $1 in a humble bundle if i recall) and was impressed with the quality. Physics platformers are aI bought this for super cheap (i think it was $1 in a humble bundle if i recall) and was impressed with the quality. Physics platformers are a dime a dozen these days, but I had a lot of enjoyment in the short amount of time the game lasted. There are other modes and achievements that can increase its replayability, but after completing it once through I had essentially seen enough.If you're a fan of platformers, this is a well made experience worth checking out.

60
Review by ImOnFire [user]
December 2, 2012

The demo was terrible, so I wouldn`t have bought it, but it was included in a bundle with other games and one day I decided to play throughThe demo was terrible, so I wouldn`t have bought it, but it was included in a bundle with other games and one day I decided to play through it. It grew on me, despite the clunky and slow controls. The sounds are bad. Graphically-wise, it got better by the end of the game. Level design also got better by the end of the game. I played it a long time ago, so I didn`t play the "new" levels that were included more recently. It`s not brilliant, but I had fun with it.

50
Review by tech-noir [user]
April 30, 2012

The artwork is minimalistic and uninteresting. The game play mechanics are annoying, awkward, slow, and unintuitive. The repetitiveness inThe artwork is minimalistic and uninteresting. The game play mechanics are annoying, awkward, slow, and unintuitive. The repetitiveness in death is only a replacement for actual game content and game play. The puzzles are like chores, and not actually fun or entertaining. Within fifteen minutes you will grasp and understand the small amount of amusement this game offers, while at the same time growing tired of playing it with each passing minute. It is a lesson in poor game design and lack of creativity. There are barely any sounds nor music. There is no charm, fun, creativity, nor intrigue. And Yet It Moves is another independent showcasing of what game development should steer clear from. It is a cheap, short, flat, unexciting, unexceptional, deficient attempt at game design. There is nothing to see nor experience here. It is a freeware game disguised with an exorbitant asking price from developers who obviously lack shame and humility. And Yet It Moves is inadequate in every fathomable way, and it exemplifies everything that gaming should not be about. There is no actual game content and no game play. It is self-conceited to make up for all of its failures and shortcomings.

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Game Information
Release Date April 2, 2009
Publisher DeNA Co., Ltd., Broken Rules
Content Rated E (Everyone)
Game Modes Single player
Player Perspectives Side view
Genres Platform, Puzzle, Indie
Themes Action, Fantasy
Platforms Linux, Wii, PC (Microsoft Windows), Mac, iOS