AereA

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Summary

AereA is a music themed Action RPG in which you play as one of Great Maestro Guido’s disciples and explore Aezir; a floating island that was broken into pieces. Your mission is to find and return the nine primordial instruments to restore balance and peace to the world. You have to find your way through all parts of the scattered islands; complete quests, solve puzzles, defeat bosses and discover the truth behind the islands. Will you be able to return the nine primordial instruments?

Play as Wolff the Harp-Archer, Jacques the Cello-Knight, Jules the Lute-Mage, Claude the Trumpet-Gunner, or team up with your friends in local co-op. Collect Music Sheets to learn new skills and customize your weapons to your play style.


AereA Activation Instructions

AereA Reviews & Ratings

40
Review by CD-Action
September 25, 2017

You enter the philharmonic hall, you take your seat and listen to musicians tuning their instruments and the audience whispering. Then the noise dies down and... that’s all, you can go home. That’s exactly how Aerea feels.

50
Review by GameGrin
August 4, 2017

AereA’s priority is to make the player feel totally engaged in a mystical world that has been fully committed to representing the power of music. I found myself astounded at how many mechanical holes this game contains when its visuals are so contrastingly stunning.

50
Review by SuperkenGaming [user]
June 27, 2017

Aereaan annoying mazeAerea is a dungeon crawler that can be played solo or with up to 4 people locally, no online play here...And youAereaan annoying mazeAerea is a dungeon crawler that can be played solo or with up to 4 people locally, no online play here...And you won’t really need the help…This game is laughably easy…You start the game choosing one of 4 characters and you can switch characters by backing out to the main menuthere’s a hand to hand character with a shield and sword... and then 3 ranged characters...The archer the best feeling of the 3 but ultimately the shield and sword character is easily the best way to go as you’ll be doing a lot of slashing to collect this games currency…This game starts out as a typical dungeon crawler with none of the loot..There are 2 different level systems here…One for your instrument or weapon, and one for your character…Your character level means more health, magic, and special moves you unlock…As you level up your weapon you’re able to dump skill points into places like power or health…And with the music notes you pick up from enemies and breakable items you can buy consumables or upgrade your special moves...which is the better chosie as youre not going to need the soncumables at all…This game poses no challenge at all...its 8 hours of fetch questing with a slow character, in boring dungeons, and boring combat…the gameplay loop is go the this place on the map, activate a becon or collect an item or items off of certain enemies return to the hall until you unlock a mission to take down one of the games 9 bossesAnd these bosses are just as much of a joke as the rest of the game..I appreciate their design and puns in this music based world…and once you defeat one you’re awarded one of the instruments you need to keep the world together...Your goal is to go out there and collect them all…But I defeated all of them with hardly any effort at all...Which is surprising considering there is no way to dodge attacks in this game...you would assume 1 or 2 would give me trouble... but they didn’t...Except for the very final boss that’s difficult out of nowhere...This boss can easily kill you in only 2 hitsand the very final boss battle is where I learned that if you die during a boss fight you have to start the entire dungeon all over again...Which is a pain pretty much anywhere but the beginning few hours as the game slowly turns in a maze game…throwing switches to unlock doors across the map and then run to it, throw another switch to open another door until you can finally get to the right spot on the map for the item you need or portal to the boss of that area…this of course made this annoying over powered boss even more annoying having to go through a sewer maze again and again…awful checkpoint system and boring world asidethe game also has a few annoying bugs especially when you’re back in the hub areaOne level I got stuck behind a door and had to restart.. but numerous times back in the hub, my character would be attacking all by himself making it impossible to interact with the map or turn in my quests…it was a mild nuisance thankfully fixed by backing out to the main menu.. But a few times I had to close the game out completely and hop back in…Area is just not a good game...There’s no challenge here…There’s no fun here...Pretty mediocreI give areaa 5/10

60
Review by GameSpew
June 19, 2017

Aerea‘s story is great, the concept is lovely, but the execution doesn’t hit the right note. It’s colourful, full of bombastic music and character, but lacks depth and fluid gameplay mechanics.

45
Review by Hooked Gamers
June 8, 2017

Despite a promising aesthetic style, the game’s formulaic story, lacklustre gameplay, and buggy mechanics make for an experience that is difficult to recommend. Better, more interesting titles in the genre are a dime a dozen, but unfortunately, not many of them offer local co-op. I will therefore conclude by saying that you should pick this game up only if you’re specifically looking for a couch multiplayer game to play with your friends and family. If you’re looking for a single-player experience, you’ll be better off looking somewhere else.

Game Information
Release Date June 2, 2017
Publisher SOEDESCO Publishing, Triangle Studios
Content Rated E10+ (Everyone 10+)
Game Modes Single player, Multiplayer, Co-operative, Split screen
Player Perspectives Bird view / Isometric
Genres Role-playing (RPG), Adventure, Indie, Music
Themes Action, Kids
Platforms Linux, PC (Microsoft Windows), Mac, PlayStation 4, Xbox One