Adam's Venture: Origins

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Summary

Embark on a bold adventure in Adam’s Venture: Origins. Set in the roaring 20’s, in Adam’s Venture: Origins you will explore ancient ruins, and recover mysterious artifacts. Together with your trusted accomplice Evelyn, you will have to outsmart the evil Clairvaux company.


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Adam's Venture: Origins Reviews & Ratings

40
Review by spockivi [user]
July 11, 2022

"It’s a dated game in every aspect, with an abundance of graphics and story issues. It doesn’t help that it’s supposed to be a puzzle game and"It’s a dated game in every aspect, with an abundance of graphics and story issues. It doesn’t help that it’s supposed to be a puzzle game and yet most of its puzzles are fairly obvious.

20
Review by Nintendo Life
June 12, 2020

Adam's Venture: Origins is among the worst games we've ever played and it doesn't even have the decency to be awful in an amusing way. There are so, so many great games you can buy for the same kind of price. Please buy them instead. Or just throw the money into a river and watch it disappear; even that experience would be more rewarding than playing this turgid mess of a video game. Technically, narratively and mechanically inept, Adam's Venture: Origins on Switch is disgraceful.

30
Review by SenorKoquonfaes [user]
March 28, 2020

Adam's Venture: Origins is a third person, point-and-click, adventure, puzzle solving game that ultimately comes across as... a budget IndianaAdam's Venture: Origins is a third person, point-and-click, adventure, puzzle solving game that ultimately comes across as... a budget Indiana Jones game. The story is incredibly linear with no real incentive for replay-ability; no choice and consequences, no collectible items etc. The game's release structure was a 3 part, episodic deal with episode 1 being released on October 2, 2009, episode 2 being released on April 8, 2011 and the third and final episode being released on March 9, 2012. Adam's Venture: Origins release is a remake of those previous episodes, cobbled together for next-gen consoles.Set in the 1920's, you play as the titular character: Adam Venture, a young and arrogant explorer searching for the Garden of Eden and Solomon's Temple. You're first tasked with searching your father's mansion to find his new assistant, Evelyn Appleby. Two solved puzzles later and the two of you are now able to enter the mansion's library, where Adam discovers a book that leads him into an underground cave beneath the mansion. There, Adam discovers a secret that leads him and Evelyn on a globetrotting adventure in the sense that they get shuttled along from one set piece to another by solving puzzles.Trying to control Adam feels really stiff and awkward. His jumping ability feels kind of floaty and his mantling ability feels unresponsive. The animations feel really janky and wooden. Lip synching is borderline non-existence as you can barely see characters' mouths moving when they speak.The game's dialogue and voice acting are largely terrible. A lot of Adam's dialogue is filled with sarcastic comments or puns that mostly come across as unfunny or irritatingly boisterous; I found myself cringing nearly every time he spoke. I'm not sure if this was an attempt for him to sound courageous or charismatic, but it fails all the same. A few of Adam's interactions with Evelyn are cartoonishly misogynistic to the point where it's not even remotely offensive, just straight up cringey. For instance, their conversation about who should be driving the car when they escape from an makeshift airport: "This situation calls for a man behind the wheel!" or when they're inside Soloman's Temple, "...I'm the brains, you're the looks. Nothing wrong with that." Now I just kind of chalked all that up to "It's the 1920's and that's just kind of how things were back then." But when you already have a unlikable and irritating character, this sort of dialogue certainly doesn't make Adam feel more relatable or endearing. Despite all of this, the game attempts to force Adam and Evelyn into a romantic relationship, which goes over like a tonne of bricks, given Adam's obnoxious and arrogant personality and Evelyn having almost no personality at all.The overall gameplay experience feels really mediocre at the best of times. It's very linear the entire way. Doors and gates are locked except for the one that you need to pass through. There's invisible walls that prevent you from exploring anything further. The underground caves suffer from this as well. This is unfortunate because the cave environments are somewhat well done in terms of lighting and graphics, but you don't get to see or explore much of them beyond the linear story path. Ultimately, you're really just going through the motions of following the game's pre-determined single path with very little if any extra interactivity. The one saving grace are the puzzles. There are quite a few of them and the game is not going to hold your hand through any of it. Some of them are fairly straight forward, other's feel a bit more challenging and rewarding that really make you stop and think for a few minutes. They do end up recycling a few of them, however. There's a grid layout addition puzzle that revolves around adding roman numerals to the sum of 10 that pops up at least 3 or 4 times in the same level area.Performance wise, the game is a bit of a mess. Textures are of mediocre quality and suffer from obvious pop in. Some of the graphics are badly aliased, like character's hair and foliage. The game also suffers from some clear screen tearing as well, specifically during the mansion level.Arguably, the funniest and most memorable moment from this game has to be when the main villain captures Evelyn and they're navigating their way through the temple. There's a cutscene where he talks about his endgame in a poorly contrived attempt to sound evil or convincing. The camera cuts to Evelyn, who is not only not bound or secured the way you'd expect a captured victim to be, but then proceeds to starting doing some stretches as if she's been sitting hunched over a computer for too long. All while this bad guy is revealing his evil plan... I'm going let that slide since memorable moments in games are still important to me.

30
Review by slycooper20 [user]
July 21, 2019

Interesting puzzles and decent environments are marred by bad character models, stiff animations, and a supremely annoying protagonist. By theInteresting puzzles and decent environments are marred by bad character models, stiff animations, and a supremely annoying protagonist. By the time I was done, I wanted to punch him in the face so hard. Other than that, it's largely short and inoffensive.

10
Review by AbeMC [user]
July 14, 2018

Short, linear tomb-raiding adventure that offers little more than some basic platforming and cryptic puzzles. This is supposed to be aShort, linear tomb-raiding adventure that offers little more than some basic platforming and cryptic puzzles. This is supposed to be a "re-imagining" of the franchise, but much of the optional loot and side-puzzles from the previous iteration have been stripped out and replaced with - nothing. Mundane voice-acting and cringe-worthy dialogue stand out. Even the stealth sections are a linear path. Only thing going for it are the nice graphics (CryEngine), but even that is tempered by some absolutely awful optimization. There is nothing to recommend here.

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Game Information
Release Date April 1, 2016
Publisher Vertigo Games, SOEDESCO Publishing
Content Rated E (Everyone)
Game Modes Single player
Player Perspectives Third person
Genres Puzzle, Adventure, Indie
Themes Action, Stealth, Kids
Platforms PC (Microsoft Windows), PlayStation 4, Xbox One, Nintendo Switch